Mtw

SirLamphead

Prince
Joined
May 30, 2008
Messages
317
Location
Oklahoma
I have been hearing many people claim that MTW1 is better than MTW2.
Why do so many people think this?
Would those who think the first is better enlighten me?
I did own MTW1 but I think MTW2 is loads better with graphics and gameplay.
 
I honestly don't know I have never played MTW but I have played MTW2, I wasn't all that impressed. It felt more like eyecandy then anything else I don't know why. Anyway I have Rome Total War and I still think its best!
 
Yes the graphics are imperssive.
The game on Very Hard is quite challenging. More AIs declare war on you and what not.
Could you go into more detail kibbles?

Let me rephrase my question.
Why are so many people displeased with MTW2?
 
R:TW drives me insane, I like M:TW's interface a lot more. My one complaint with M:TW is faction placement - France is disjointed, England sprawls across the channel, Byzantium and Italy have islands that are a pain to manage, etc.
 
I can say I played MTW1 a lot more than 2, but I haven't tried any mods on either. There were enough years between the two I can't say exactly why I liked 1 better, maybe my tastes have changed, but it takes more than fancy graphics to impress me. Not that I regret buying 2, it is still a good game.
 
Stainless Steel and perhaps other mods fixed up M2 really well.

I find M1 to be a bit unstable in XP and I don't really like the graphics.

With Service Pack 3 and using my onboard card (not my Nvidia) it's been pretty stable for me.

I have occasional CTD's in Campaign with the Nvidia card though, it's something to do with the Anti-Aliasing.
 
I started the series with the original, ie STW, and played till RTW before quitting.

The people who complain about MTW are those who started playing the series either with STW or MTW. In a way, that tint their glasses when viewing later games, but there is perhaps some truth to it, and it stems from RTW.

For those who played STW or MTW first, they will appreciate the effects of terrain, weather, overcrowding, since these can make or break a battle. In RTW, the effects were lessened (overcrowding penalties were even removed) and units seem to have grown bionic legs. Cavalry charges became extremely powerful and one can easily win by getting a large number of cavarly, select them all, and them have them charge at an enemy unit, rout it, then rinse and repeat. Most of the veterans denounced these changes as CA selling out for the "RTS" crowd. Of course, patch and other issues created further bad blood between the "veterans" and CA.

Later came M2TW. Some of the worst excesses of RTW were toned down (cavalry charges are now harder to accomplish, but some call them bugged instead) but some still feel it being a little arcadey. Of course, M2TW has its share of issues that do not help.

Other things that people missed from include titles, civil wars and the GA mode.

For the faction placements in MTW, they were done to reflect history, not to make things easier for the player.

As for the original MTW running on XP, most of the problems seem to be related to Nvidia 8000 series cards.
 
For the faction placements in MTW, they were done to reflect history, not to make things easier for the player.

Yes, I know, I respect it for it's accuracy. It just frustrates the replay value for me as I have a criteria for enjoying a faction.
 
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