Seriously?A little better reading comprehension please.
Here's a recap for you, since you seem to have forgotten.
The initial remark: (please pay close attention the the use of the word performance and lack of reference to frames per second)
Interesting...(especially since we basically said the same thing)The CPU has very little performance impact on games nowadays. The real bottleneck is (and has been for years) the video card.
It gets better...That's still dependant on game. Your statement is pretty much a regurgitation of what all the benchmark sites say, but if you will notice, they mainly test with real-time games where a lot of graphics have to be recalculated on the go, and there are a lot more effects on the screen. In a TBS such as civ, the CPU and RAM capacity are still quite important.
I think I'll just leave it at that.Actually he's right to quite a high degree. Its pretty widely known that for the majority of games released in the last 4-5 years, you can get by with even the earliest C2D. There are exceptions to that, like SupCom, Crysis and some other games, but in general, the graphics card is whats holding back your fps.