greekguy
Missed the Boat
I think 4 teams would be better, since it would make diplomacy a lot more interesting. 2 teams could be a bit bland, but if we don't get a lot of people, we might be forced to just have 2.
Provolution said:We will see the same "veterans" insist on revisiting their dogma from past demogames, and we will see a new flawed half-made consitution where the main drafter will exclude sound inputs and assure some short term fame and glory.
RegentMan said:Perhaps we could combine the two? Make DGVII a four-way PBEM cut throat?
so true...Provolution said:I am not setting up a team just to be put to the firing squad by a group of vengeful teens, as meteorpunch is hinting out. I do not have time for that.
we could even start soon, because the culture win we are working on will take until early september.... as in get everything hammered out right away and then start almost immediatly once DG6 endsDaveShack said:Making DG7 a multi-team game is definitely one of the possibilities to spice it up a bit.
*Turn tracker thread.
*Ruleset.
*Protest threads.
*Team information thread.
*Their team's name.
*World settings.
*Discuss/Approve a ruleset/keeping the acting admin.
*Discuss/Ratify a constitution.
*E-mail address.