Multiplayer Dsync Issue Loss of Tech-Reproduce

Bellrock

Chieftain
Joined
Nov 14, 2011
Messages
7
Beyond Earth Version: 1.0.0.574

I (Stud_Puppy) was hosting a multiplayer game for a friend (PattonInMyPants) in which we were experience a number of game dsyncs. At one of these dsyncs, when the game reloaded, Patton was describing how he lost his tech in Robotics. He was saying how not only did he finish Robotics, but completed the tech Engineering as well on the next turn, and had a worker building an improvement on a Farixs which required Robotics to do. After the game reloaded after the dysnc, he seemed to have lost the tech (shows he didn't finish it with two turns left), and his worker stopped working the Farixes site.

In looking at the game save files both mine (Stud) and his (Patton), I noticed the following:

(Note: I loaded each game file in a multi-player game, and kicked Patton from the game, to be able to play his side.)



Patton (not the host) Game Files shows:
At turn 155 (Patton Save 156): Robotics Finished and he starts researching Engineering.

At turn 156 (Patton Save 157): Engineering Finished.

Some number of turns later the dsync happens and he losses the tech in robotics (don't know for sure what turn this happened).



Stud's (The host) Game files shows:


At turn155 (Stud Save file 156): Patton has two turns left to Research Robotics. Note, this is different than Patton's game where he see he finished the tech at the

At turn 156 (Stud Save File 157): Patton suddenly finishes Engineering, and still has two turns to finish Robotics.

I'm guessing after the dsync when Patton is syncd up the Stud's game, at which point Patton finds he didn't complete the tech in Robotics.



Thank you
 

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