Multiple Bugs/Observations

Wrecker014

Chieftain
Joined
Apr 25, 2017
Messages
41
I have presently been combing through both all the unit Civilopedia entries and the UnitInfo XML files and have found a number of things that I thought might want to be brought to attention.

1. The amount of different XML files for different special units, as well as scattered cultural folders (or maybe just the one in My Mods) is a little silly. I know some are meant to be modules, but even those that would be grouped together have their own files. And some for individual units.

2. The model for the Isokelekel, Micronesian culture unit, is a liiiiiittle iffy. The gun just doesn't seem to be held in a visually appealing or acceptable way.

3. There's a spelling error on the Giraffe Carabiner, should be Giraffe Carabinier, both as the proper spelling and to match the other Carabinier units.

4. Weirdly, the Finnish unit Tarkka Ampuja, which is created with rifling and military science (renaissance and early industrial tech(pre-World War 1-era)), is a strike team that can A. do a ranged attack, B. intercept aircraft, C. has the description of the Winter War (World War 2-era), D. has a model that's reminiscent of the paratrooper (World War 2-era), and E. has a strength that's 3 less than that of rifleman. I'm not sure where things were going with the unit, but things seem not to mesh.

5. I know they're not implemented really yet, but there's a minor capitalization typo for the Diplomat - Industrial Era.

6. Strangely, in the CulturalUnits_CIV4UnitInfos.xml, there exists an entirely commented out unit, Brigade Piron, which then has another entry for it that's implemented. Not sure if they're the same, perhaps the commented out one is vestigial, not sure why it's still there then.
 
I have presently been combing through both all the unit Civilopedia entries and the UnitInfo XML files and have found a number of things that I thought might want to be brought to attention.

1. The amount of different XML files for different special units, as well as scattered cultural folders (or maybe just the one in My Mods) is a little silly. I know some are meant to be modules, but even those that would be grouped together have their own files. And some for individual units.

Has no affect on game play but has a big effect on getting the stuff into the game and correct. Many are things being worked on by a single modder and are left in their folder area until they think they are fully finished. Usually they get consolidated into more reasonable and fewer files when a new version is released.

BtW for the other modders the difference between Megafauna and Megafauna_Units in the Alt_Timeline module is that those in Megafauna_Units have been fully reviewed whereas the others have not. The review I was doing was mainly making sure they linked to both Subdued and Tamed animals correctly.
3. There's a spelling error on the Giraffe Carabiner, should be Giraffe Carabinier, both as the proper spelling and to match the other Carabinier units.
Took me ages to see the difference in your correct spelling and the incorrect spelling but it will be fixed the next time I do an update.
 
Has no affect on game play but has a big effect on getting the stuff into the game and correct. Many are things being worked on by a single modder and are left in their folder area until they think they are fully finished. Usually they get consolidated into more reasonable and fewer files when a new version is released.

BtW for the other modders the difference between Megafauna and Megafauna_Units in the Alt_Timeline module is that those in Megafauna_Units have been fully reviewed whereas the others have not. The review I was doing was mainly making sure they linked to both Subdued and Tamed animals correctly.

I'm aware, hence my sharing of it, though of course I didn't know the underlying reasoning. I only brought it up because I found it a bit frustrating in my own searching for units for the purpose of creating the Adv Unit Naming.ini.

Took me ages to see the difference in your correct spelling and the incorrect spelling but it will be fixed the next time I do an update.

I understand that too, hah. I had to Google a bit to figure out what in the world was the correct spelling, as I had been pronouncing it as 'carabiner' anyway.

EDIT: I'm not sure if this issue is somehow my causing, but sometimes in my constant use of the Civilopedia and the opening and closing of C2C, the Civilopedia will stop working. It will not pop-up the page of a unit when that unit is clicked (instead jumping the scroll back up to the top if it's not there already), and if one clicks on the technologies tab while being on the units tab, it will switch on the left side to focusing on that tab, but the actual list of units will remain. Closing and restarting C2C multiple times seems to fix the issue, but it's weird.
 
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