Hello,
I'm wondering if we must use the entire SQL update functions to add changes to xml files?
I'm wondering because this is far from an improvement over civ4 way of modding. Changing a couple of units alone is going to take a very long time this way.
Why isn't it possible to simple tell the game to update everything from the mod xml files?
I'm asking because I can't figure out why my changes are working. I used mod buddy, made mod, imported the xml files and folders, I correctly set the onmodactive-> update db-> xml file. but none of the changes are in effect in game when the mod is loaded.
I'm really hoping it can be done without the whole <update> where X = Y etc. You can imagine if I were to alter 6 values in every single unit, this will take a very long time..
Thanks anyway.
I'm wondering if we must use the entire SQL update functions to add changes to xml files?
I'm wondering because this is far from an improvement over civ4 way of modding. Changing a couple of units alone is going to take a very long time this way.
Why isn't it possible to simple tell the game to update everything from the mod xml files?
I'm asking because I can't figure out why my changes are working. I used mod buddy, made mod, imported the xml files and folders, I correctly set the onmodactive-> update db-> xml file. but none of the changes are in effect in game when the mod is loaded.
I'm really hoping it can be done without the whole <update> where X = Y etc. You can imagine if I were to alter 6 values in every single unit, this will take a very long time..
Thanks anyway.