Mustang Sinks a Battleship Armada?

@Victoria , I agree with you completely! That was the point i was trying to make, that the scales are skewed in favor of delivering different game experiences. We want a large scale map with a multi-millenium time scale (that also changes scale as we go) to conduct tactical level military operations on. I wasn't even trying to be critical of it, only illustrating how easy it can be to skew the values of units.

SAMs and ATs are operational level units at best and don't really reach the level of tactical, let alone strategic. Ironclads never really reached the level of 'capital ships' and represent something completely different in naval warfare in its era than the carrier does in its era. It is not surprising to me that the values of such units would be skewed just to allow their existence in the game. But we want them there nonetheless.

If we were to use military units that better represented the scale of the map, we would only need perhaps four unit types to represent the military capabilities on that scale. But that would be rather bland, yes?

I suppose, to be more clear, I should have stated that I feel Civ6 does a fairly good job of melding the two scales together (or several scales/layers). I know *I* certainly want my cake and eat it too! I want to manage different units with different abilities. I want more unique units like the P-51. To achieve this, I also know I will likely see some odd values at times. Perhaps some can be tweaked over time, or some we will need to accept. The entertainment value, for me at least, outweighs any desire to maintain a strict scale for all elements of the game.
 
If it's any consolation, I had a battleship get sunk by a warrior once in Civ 1. All I could think, man that is one hard club!
 
If it's any consolation, I had a battleship get sunk by a warrior once in Civ 1. All I could think, man that is one hard club!
I found it funny but once I thought about it warriors didn't quite used clubs in civ 1.
In civ DOS it seemed like a stick and in civ WIN it was more like a rudimentary spear. I don't remember how they looked in civ SNES though.
 
I found it funny but once I thought about it warriors didn't quite used clubs in civ 1.
In civ DOS it seemed like a stick and in civ WIN it was more like a rudimentary spear. I don't remember how they looked in civ SNES though.
They even weren't Warriors, they were Militia.
 
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