MY Add a Civ Tutorial

I doubt if people will reply to this, but...

I have made a new civ,the Monterrian Kingdom, as part of a fictional scenario called The Latusian Kingdoms, (TLK1). I no longer receive error messages when loading the mod, but, the leader (King Ammeas) appears as the TXT_KEY thing, and so does the civ name. In the custom game, I select King Ammeas as my civ, and do random for everyone else. At the end of the intro video, the game crashes to desktop. I am unsure what to do, as I believe most of the XML files are correct.

Attached is the mod.

Thanks if anyone can help!
 

Attachments

For the text issue:
You get the text for your civ and the leader from the keys in your .xml-files, so you have to add an entry with TXT_KEY_LEADER_KING_AMMEAS to the xml-file in the XML\Text folder.

Does the leader appear correctly in the civilopedia?
 
:blush: Yeah, that could help if I did that! :lol: but once I filled all of that out, it came up with an error that said there was something invalid on line 1,1 in the game text infos. I checked it again, and there was nothing wrong it seemed.

Edit: I copied the original game XML infos file and deleted everything but my stuff, now it works. I can load the mod without an error message, but the Civ name is still the TXT_KEY, and when starting a game, I come up with another CTD. The leader works in the Civilopedia, but the civ itself does not.


updated GameInfos attached.
 
Hi, I'm having some troubles adding a UU and UB. They show up fine in the civilopedia, and I can WB them into a game, but whenever I select to build either my civ's UU or UB, the game crashes!
Please Help!
 
Yeah I get all the right info, and the civilopedia articles, everything else (as far as I know) is fine.
I created the buttons myself, and I reskinned a unit and building for the UB and UU. (BTW, I don't know, but I believe both were custom models as well)
 
There's definetly a problem with the buttons.
When i try to re-save them, DXTBmp says, that they were saved as DDS 888-8 32 Bit, not as DDS DXT3, which is needed. You also need the standard background for the buttons (just look at one of the normal buttons).

However, i've corrected it, file is attached.

Btw, the buttons are very nice :).
 

Attachments

Thanks. I haven't tested it, but the new buttons look great and will probably look better in-game. Do you possibly have a blank button that I could use for the civ button and leader?
Wierd how it doesn't cause it to crash in the civilopedia or WorldBuilder
 
Unfortunatley the game still crashes. I am clueless right now:confused:. what I meant is that the new border looks like the other civ buttons, and blends in much nicer. I also noticed when looking at other buttons from a different mod that there is a blank border of pixels around it. could that be causing problems if my buttons didn't have this border?
 
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