- Joined
- Jul 24, 2007
- Messages
- 423
i played as Washington, warlord difficulty, small map. yeah i know, but i like getting my feet wet before taking on the harder challenges.
any way thought I'd discuss the pros and cons of the game.
i'll start with pros.
the graphics are nice. good detail. the armies now actually look like armies.
i found the hex tiles and 1 unit per tile a cool challenge, make you really think about each move, especially placement of units.
the slow pace at which cites expand their borders is a bit annoying, but you can easily purchase more land. i found this to be the primary thing i spend gold on.
cons:
AI very rudimentary it seems. many times cities weren't garrisoned. even in civ 4 ai at least built an archer in every city.
city states don't add much to the game. very easy to capture, almost no benefit from not doing so, other than not being seen as an aggressive civ.
tech tree, fairly rapid. i was playing on normal, but nearly had all 4 of the primary worker techs; pottery, mining, masonry and animal husbandry, by the time i had my first worker. i did build warrior first, but combined, that was like 25 turns. tech seems almost a secondary issue.
well that was my first impression. i'll try the game on a harder difficulty, see if it gets any more difficult.
any way thought I'd discuss the pros and cons of the game.
i'll start with pros.
the graphics are nice. good detail. the armies now actually look like armies.
i found the hex tiles and 1 unit per tile a cool challenge, make you really think about each move, especially placement of units.
the slow pace at which cites expand their borders is a bit annoying, but you can easily purchase more land. i found this to be the primary thing i spend gold on.
cons:
AI very rudimentary it seems. many times cities weren't garrisoned. even in civ 4 ai at least built an archer in every city.
city states don't add much to the game. very easy to capture, almost no benefit from not doing so, other than not being seen as an aggressive civ.
tech tree, fairly rapid. i was playing on normal, but nearly had all 4 of the primary worker techs; pottery, mining, masonry and animal husbandry, by the time i had my first worker. i did build warrior first, but combined, that was like 25 turns. tech seems almost a secondary issue.
well that was my first impression. i'll try the game on a harder difficulty, see if it gets any more difficult.