IBT – Not much – a pike forces an Ottoman knight to retreat. Ottomans prefer the western passage since I left a couple mounted warriors undefended just out of the Ottomans’ reach.
170 AD – In the east, 5 Ottoman units give 4 elite wins. The stack slides one tile NW into Ottoman territory.
In the west, the army pillages the road underneath it to keep the flow moderate, but I continue to leave vulnerable units just out of reach to try to keep the Ottomans from noticing that I will be razing Ankara soon.
IBT – The Ottomans prefer the east this time and kill 1 pike, 1 spear, and 1 MDI.
190 AD – In the east, 7 Ottoman units provide 4 elite wins, 0 new elites, and 0 casualties. I also bomb the roads south and southeast of Ankara to relieve a little pressure on this stack. I continue to try to draw the Ottomans to the west with “vulnerable” units.
IBT – The Mongols and Ottomans sign an alliance against us. I won’t be getting war happiness from the Mongols for this war, but at least they let me out of the final 7 turns of 314 gpt I owed them. The Mongols are building Sistine Chapel – doesn’t anybody like Gunpowder anymore?
The Ottomans took the bait as almost all their units are now in the west.
America and Zulu sign peace putting the Americans at war with us. I am now at war with all contacts, and 5 of the 7 are giving me war happiness – the exceptions are the Mongols and the Ottomans. I can now confirm that the fifth source of war happiness does nothing which is OK since I’m going to sign peace with the Russians at the end of this turn.
210 AD – The western units huddle up and don’t leave anyone vulnerable. I really don’t have enough bombardment on this side to handle the units coming at me, and I think I’ve distracted enough so that Ankara should fall next turn.
On the east, I slide right up to Ankara.
Call up the Russians. Peace is doubtful, but peace for 3 gpt is acceptable. An alliance against the Zulu costs an extra 24 gpt; vs. the Ottomans would cost another 30 gpt. Babylon would be 22 gpt. They would give 10 gpt for an alliance against the Americans and 11 for an alliance against the Mongols. Gunpowder costs 204 gpt.
I don’t see any point in the alliance vs. the Zulu since the Zulu are pathetic, but I pay 237 gpt (rounding?) for peace and Gunpowder and alliances vs. the Ottomans, Babylonians, Americans, and Mongols. I don’t really expect to pay it for 20 turns.
I have 1 source of saltpeter right near my core. The Ottomans have Chemistry – seems odd since they haven’t started Copernicus’ Observatory yet, so they haven’t covered the top of the tree. I didn’t think Chemistry was a priority at all for the AI.
Anyway, I have 7 libraries set to complete over the next 2 turns, so I leave research at 0% for now but change my taxmen to scientists.
IBT – The Babylonians make an effort at a real amphibious assault, landing 8 units in 1 turn

. The Ottomans mostly leave the western front and kill 2 pikes in the east.
230 AD - In the west, I kill 2 Ottoman knights and a pike (all with elites) and look to claim some more territory.
In the east, Ankara is razed for 5 slaves. I got 7 elite victories – the 4th led to my second leader

. I also take out the road to the northeast of the ruins of Ankara.
In my core, I lose 4 mounted warriors, including at least one of them at the hands of a Babylonian bowman. I don’t know if they have had their Golden Age or not yet. Three Babylonians survive when I run out of units in that area.
Finally, I borrow Russia’s 368 gold for 26 gpt figuring I probably won’t have to pay it all back.
IBT – In the core, one mounted warrior kills a Babylon warrior, going elite. Another mounted warrior flees from a Bab bowman. The Babylonians land 4 more units.
In the eastern Ottoman front, the Ottomans kill 3 pikes and 1-2 MDI at the cost of 1 knight. They move a lot of units back to the western front again.
Zulu declares war on Russia.
The Ottomans start JS Bachs – that would be a nice wonder for them to build for me.
There are 29 Ottoman units visible on the western front:
In the east, I redline everything and pick up 5 elite victories – the first provides with my third great leader. My Pentagon prebuild has 362 shields in it

. I don’t have enough MDI to put 4 in each army

.
In the west, I don’t have enough bombardment to use elites, but I take out 4 somewhat injured knights losing 2 mounted warriors. The final redlined one I kill with an elite.
Back to the Babylonians. I use a 2/5 mounted warrior to kill the redlined bowman. I go 1-1 trying to kill healthy spears with healthy mounted warriors.
I borrow all of Russia’s gold again, and turn research to 100%. Chemistry due in 9 if I can stay solvent using Russia’s gold.
Score at 250 AD = 2843.