Mycenae City Style

stico

Prince
Joined
Nov 22, 2010
Messages
512
I wonder if someone like this :)

mycene2.jpg
 
Looks excellent :)

I see you chose a different camera angle than the more standard one in the Minoan set. I envy you for that, since by now i am too lazy to try to redefine camera angles in my city sets...
 
Beautifull work! I´d love to see that on the civ map!

Looks excellent :)

I see you chose a different camera angle than the more standard one in the Minoan set. I envy you for that, since by now i am too lazy to try to redefine camera angles in my city sets...

Thanks a lot!

The small image is ready to use in a game if you know how to paste it to cities pcx's. If not then I'll make pcx ready to use soon.

I didn't actually chose different camera angle just reorientated city itself :), so am guessing that you can do similar thing in Bryce.
 
Just made few renders, with different settings, light, camera angle, materials, etc.

PCX below is ready to use in a game. This is a test, everything is still in development.

First image from right has added light with ray shadows the two other images just normal light. Last image, first from left is slightly rotated downwards compare to other two.
 
Don't you like with shadows? :) I thought this might be the best.

By the way, maybe you know if pcx can work with alpha channel?

I wanted make hill area underneath city walls a bit transparent so it could fade nicely with terrain in game.
 
Sorry i was too busy observing the architecture to notice the shadows ( :wow: ). Yes, the first is better :)

As for the alpha channel, i don't think so, but i am not sure. No one has done something like that before here to my knowledge.
 
Thank you both! Yes, I attempt to show Lions Gate but on pcx is hardly visible but I work on it, will see.
 
ok, another one, buildings have more details now plus everything within walls is much bigger, the green something is Agamemnon tomb :)
 
I do :)

I am sure others do too, maybe they are looking for their jaw, which has dropped ;)

Can you post civ-size previews as well?


Hopefully :)

Pcx's in attachment but only low res because everything in development still and to make good render takes me more less one hour ore more.


mycene2.jpg
 
I am going to do that when I finish because now even Troy might be changed slightly but the competition I enter now. Thanks
 
Small sugestion, giving some smoth texture to the buildings walls might smooth the lines of the buildings themselves, the overall look of the work is just astoning...
 
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