TheChanger
Warlord
im fairly certain there is a *helluvalot* of lua involved behind getting a new yield working propperly. i went through the CityView.lua file to add my specialists, and there was a lot of stuff in there regarding yield calculations. and id bet my bottom dollar there are other files as well that would need to be changed.
For the moment im happy to leave pigments as they are. Once Al comes back he should be able to figure it out reasonably easilly as he codes for a living
For the moment im happy to leave pigments as they are. Once Al comes back he should be able to figure it out reasonably easilly as he codes for a living