Commander Bello said:
To all those who desperately defend their intention to have a Mao, a Stalin or a Hitler in the game:
With the same argument you could call this armed bankrobber who shot his way out killing 2 policemen and a young mother of 3 into the position of a CFO - didn't he make some money, anyway?
Spoken like someone who has no idea what a CFO actually does.
I think Napoleon, Hitler, Stalin, and Mao should be left in the game. They should not be the only leaders for their respective civilizations, because that would be an insult to those of those civilizations, as those three leaders do not exemplify all that is French, German, Russian, or Chinese. I would love to see Louis XIV, Bismarck, Peter/Ivan/Catherine/etc., and a chinese emperor(all I can think of is Sun Tzu and he wasn't an emperor) offered as alternatives.
The important word to focus on is "leader" or "one who leads". Did these men lead powerful nations at pivotal points in history? Yes, they did. End of discussion. We don't have to like what they did or how they did it. I'm not sure we can say that we like what a lot of the leaders included in the game did. I have a feeling the reason why we have more visceral response to Hitler than say Ghengis Khan or Alexander the Great is because we have more chronological distance from the latter's actions than the former.
Furthermore, a lot of the intensity of our reactions is relative and cultural. Example: there are "Nazi" bars in asian countries, where the owners see it as just an example of European culture. They don't understand what the big stink is about. However, I'm sure there are some world leaders that they would have definite opinions on, and they would feel some of these leaders do not deserve a place in the Pancivon. Which leaders we have a negative reaction to is largely due to personal views. That's why it should be reflected in YOUR PERSONAL play (i.e. you play Ghandi all the time and achieve victory culturally), not the game overall, which is trying to provide a variety of different experiences.
That said, I can understand leaving genocidal leaders like Hitler and Pol Pot out, for sensitivity reasons. Many of the leaders we have in the game are responsible for tremendous human destruction and death, whatever their aim was. But Hitler systematically murdered elements of his own and other nations population. Had he not done that, then he would have just been another Napoleon. But because he and his party did so, that puts them on another level. Yes, other leaders are responsible for many many deaths, but those were deaths to achieve a goal, be it conquest or industrialization. Death itself was not the goal, and that is what provides the additional twist to our stomachs. Add in to that there are people who can still remember the suffering that occured at these men's hands, and I do not fault the creators of Civ at all for not including them.
One last bit and then I'm done:
In one of the history classes at my high school, the teacher gave the students the chance to re-enact the events in Europe that lead up to WW2. The students were divided into teams, one team per country (all the European countries were included, even small ones, but Asia was left out because the additional complexity interfered too much with the games dynamics) and asked to act as if that team represented the leader of that country. Deals were struck, war was declared, and a Castle Risk board served to center it all.
The students who learned the least and had the most one-dimensional experience were the ones who advocated the attitude "Let's every nation gang up on Germany and Hitler because they're evil!!!" The one class where everyone did that had the quickest game ever... and got the lowest grades as well.
The ones who learned the most and had the richest experience were the ones who bothered to look at the cultural/geopolitical/economic factors actually at play and, given their 20/20 hindsight, see how history might have played out differently. These classes had scenarios where Austria, Poland, Germany, and France teamed up to stop a Soviet expansion into the Balkans or where Germany made a pact with England and both invaded France or where Poland voluntarily invited the Soviet Union in for protection against Germany while Austria and Hungry joined Germany to take over France and Spain, but never bothered their eastern front. These folks got the highest grades because they were able to back up their actions with logical choices based on existing factors. They understood why what happened happened and got a fuller experience for it.
The point of this is that we shouldn't diminish our Civ experience because of our opinions of history. While Civ can be used to repeat history, it doesn't have to. Ultimately, Civ will be better served by allowing a wider range of experiences, even if we don't necessarily want to play all of them. History is filled with a lot of ugly stuff, so if you cut everything out that offends modern sensibilities, you'll end up with just two leaders and only one route to victory.