BARBEERIAN
Prince
Available in the Mod-Browser, search 'National Wonders and Building Tweaks', or 'BARBEERIAN'
Adds 4 National Wonders:
-Wall Street (+100% Gold, requires 5 Stock Exchanges)
-Moai Statues (+1 Production in Water Tiles, requires 5 Harbors)
-Red Cross (Free Medic promotion, requires 5 Hospitals)
-Shakespeares Theatre (+10 Happiness, requires 5 Theatres)
National Wonder Tweaks:
-Capitol gets a +50% Production boost with Railroad tech. (new building 'Railyard' for now)
-All National Wonders require 5 buildings instead of one in all cities.
-National College +100% Science
-National Epic +50% GPP
-Ironworks +50% Production
Happiness Building Tweaks:
-Circus gives 4 Happiness for 3 Gold.
-Colosseum gives 3 Happiness for 4 Gold maintenance.
-Theatre gives 4 Happiness for 4 Gold maintenance.
-Stadium gives 5 Happiness and a +15% Gold Boost for 5 maintenance.
Food Storage Building Tweaks:
-Granary now gives no food, but a 20% food storage bonus.
-Watermill gives 4 food.
-Hospital food storage bonus reduced to 25%, Maintenance reduced.
-Medical Lab storage bonus increased to 30%. +2 Food.
Land Unit Building Tweaks:
-Barracks gives +10XP and costs 1 Gold maintenance.
-Armoury gives +20XP, +15% Unit production and costs 2 Gold maintenance.
-Military Academy gives +30XP, +25% Unit production and costs 3 Gold maintenance.
-For now Forge and Arsenal moved to Nanotech (will eventually completely remove, but I removed all references and it still caused crashes so this works for now).
Naval Unit Building Tweaks:
-Lighthouse gives +10 xp.
-Harbor gives +20 xp and 15% unit production bonus.
-Seaport gives +30 xp and a 25% unit production bonus. Maintenance increased to 3.
Science Building Tweaks:
-Made it easier to build the Observatory (mountain within 2 tiles, not 1).
[KNOWN BUGS (as of V1)]
-National Epic and Oxford University still behave in the default Civ V manner for some reason.
Looking for any comments, criticism, input, etc.
Adds 4 National Wonders:
-Wall Street (+100% Gold, requires 5 Stock Exchanges)
-Moai Statues (+1 Production in Water Tiles, requires 5 Harbors)
-Red Cross (Free Medic promotion, requires 5 Hospitals)
-Shakespeares Theatre (+10 Happiness, requires 5 Theatres)
National Wonder Tweaks:
-Capitol gets a +50% Production boost with Railroad tech. (new building 'Railyard' for now)
-All National Wonders require 5 buildings instead of one in all cities.
-National College +100% Science
-National Epic +50% GPP
-Ironworks +50% Production
Happiness Building Tweaks:
-Circus gives 4 Happiness for 3 Gold.
-Colosseum gives 3 Happiness for 4 Gold maintenance.
-Theatre gives 4 Happiness for 4 Gold maintenance.
-Stadium gives 5 Happiness and a +15% Gold Boost for 5 maintenance.
Food Storage Building Tweaks:
-Granary now gives no food, but a 20% food storage bonus.
-Watermill gives 4 food.
-Hospital food storage bonus reduced to 25%, Maintenance reduced.
-Medical Lab storage bonus increased to 30%. +2 Food.
Land Unit Building Tweaks:
-Barracks gives +10XP and costs 1 Gold maintenance.
-Armoury gives +20XP, +15% Unit production and costs 2 Gold maintenance.
-Military Academy gives +30XP, +25% Unit production and costs 3 Gold maintenance.
-For now Forge and Arsenal moved to Nanotech (will eventually completely remove, but I removed all references and it still caused crashes so this works for now).
Naval Unit Building Tweaks:
-Lighthouse gives +10 xp.
-Harbor gives +20 xp and 15% unit production bonus.
-Seaport gives +30 xp and a 25% unit production bonus. Maintenance increased to 3.
Science Building Tweaks:
-Made it easier to build the Observatory (mountain within 2 tiles, not 1).
[KNOWN BUGS (as of V1)]
-National Epic and Oxford University still behave in the default Civ V manner for some reason.
Looking for any comments, criticism, input, etc.