Aussie_Lurker
Deity
Hi guys.
Well, I have just checked out the new IGN preview-with its rather SHORT list of new units-and have to say that I am quite disappointed in one regard.
Yet again, it appears they have missed a golden opportunity to beef up naval and airborne operations in order to give it equal status to ground combat!
Although the addition of the trireme is a positive step, there was ample room for at least 3-4 additional air/sea units, such as the paratroopers, cruise missiles and longboats.
Whats worse is that there still seems to be no naval or air-specific promotions to encourage greater use of these units in battle, naval movement is totally non-competitive with most land-based units and we still don't seem to have any kind of airfield or port terrain improvement. It still remains to be seen whether or not other measures have been taken to make air and sea units more valuable-such as better blockading rules, coastal attacks to help establish beach heads, and a greater role for fighters in an escort and/or Close Air Support Role. Given past form though, I don't have much hope
.
When are Firaxis finally going to bring someone into the production team who truly understands the importance of navies and airpower, and will finally give them the status they deserve in the game? I wait in hope!
Aussie_Lurker.
Well, I have just checked out the new IGN preview-with its rather SHORT list of new units-and have to say that I am quite disappointed in one regard.
Yet again, it appears they have missed a golden opportunity to beef up naval and airborne operations in order to give it equal status to ground combat!
Although the addition of the trireme is a positive step, there was ample room for at least 3-4 additional air/sea units, such as the paratroopers, cruise missiles and longboats.
Whats worse is that there still seems to be no naval or air-specific promotions to encourage greater use of these units in battle, naval movement is totally non-competitive with most land-based units and we still don't seem to have any kind of airfield or port terrain improvement. It still remains to be seen whether or not other measures have been taken to make air and sea units more valuable-such as better blockading rules, coastal attacks to help establish beach heads, and a greater role for fighters in an escort and/or Close Air Support Role. Given past form though, I don't have much hope

When are Firaxis finally going to bring someone into the production team who truly understands the importance of navies and airpower, and will finally give them the status they deserve in the game? I wait in hope!
Aussie_Lurker.