100AD (180):
Preflight check. Taking a tour of our cities to see if I can MM them. Yaso is 18 turns on the mids and we've been whipping units there for overflow into the mids. It's also due to be pissed in 3 turns, but I think whip anger fades too. Hit F2 and see our unit cost is at 4 and unit supply is at 1. Supply is expected with the raiders at barb town, but the cost could be saved on, and we don't need more units. Power Graph says we are just below Qin (which is never a good place to be, but better that nothing). Look around our empire and see various outdated warriors standing around. Fire 3 warriors guarding Hari, Thom, and Wat (better units there anyways). Also fire the fogbusting Warrior to the north. Don't need that there, and he's costing us supply. We are now breaking even at 50% beakers O.o.
Southern archer starts to head back and uncovers a barb worker. Looks like we're getting a free worker next turn.
The Hague is building an Axeman with no barracks

. As Khmer, we don't need a monument, so I dial up a barracks to solve that problem.
Amsterdam has a Library in 7, but is making 4 commerce total right now. This city has decent food output thanks to the wheat, and 4 hills plus the grassland iron (not to mention the two forests). It's better configured as a production kraftwerck, but since the Library is half done, I'll let it finish before looking at anything else. Want to swap the lake to the mine for the library to finish faster, but that will slow growth and tech. Hilariously, it still has a lighthouse from when we captured it, because we can't build lighthouses ourselves!
Hari is working on a worker but has a scientist hired. Fire him for an extra turn on that worker. We want Hari growing.
Thom is stagnated because it will be pissed if it grows next turn. Notice that we've got loads of health, but almost no happy (only the ivory from phants). Priority needs to be hooking up some more luxuries ASAP. We have wine, silk, and dye in our territory, incense in the middle of that desert (we can put a not-so-junk junk city there to get it. Has a lot of dead tiles, but the lives ones are fairly decent. Also have silver in the hills just outside of Hari and furs to the south of The Hague. So we have plenty of lux, just have neglected to hook them up. That along with whipping has us capped almost everywhere. Hopefully we'll net mids and can run Rep for the happy.
Back to Thom, it's building a Sword, and there's nothing much I can do to help that, so I leave it.
Wat is completely buried in jungle, and needs to be dug out before we can do anything with it.
Running Sci at 60% at -4gpt, for Aesthetics in 9.
Dial up the rivals. Let's see.
-Suleiman is our worst enemy.
-JC is our worst enemy.
-Toku is our worst enemy.
-China is cautious to us.
-Ragnar is our worst enemy.
Ok, so the diplomatic situation could be better. Everyone hates us, and when asked about War, Suleiman gives us the "We have enough on our hands right now." Ok... Meanwhile, none of the AIs are even annoyed at each other. Suleiman also has open borders with JC. Time to start the war machine it looks like.
Only person who's not out for our blood is the backstabbing Qin, which I will now take the opportunity to trade with, before we get wiped out tech wise. I NOTICE that we were working on sailing before but decided to put it off. Huh?
I don't revolt to Hereditary Rule yet, because we want the best chances for our Mids build, and we'll want Rep after that anyways. Monarchy unlocks vineyards though, so will pull a worker to Yaso to work the wines.
115AD (181):
Excessive stack burns barb city to the ground taking no casualties and netting the worker and 60ish gold. I was going to take a screenshot, but forgot and pressed BURN before print screen

.
Worker was randomly standing in the woods by Yaso. So pulled him towards the grapes for next turn.
130AD (182):
We get a free Confusion of The Hague, and some prophet is born somewhere far away. Worker starts on the wine, and I notice the useless scout in the middle of our territory so he gets disbanded. Pillage barb town's improvements for the cash, and move units en mass back into our territory to cut supply.
145AD (183):
Mahabodi built far away. I guess it was Ragnar's Great Prophet then. I slap my forehead as I realize that the worker was supposed to chop a forest for Yaso. Gah!
Worker is done in Hari, I dial up a settler. Hari is nicely improved, so the worker will head to Wat to help with the slashing.
Notice something significant.
JC doesn't appear to have any iron, because he wants ours. I don't see any in his territory right now either. In fact, according to the Trade Advisor, Toku doesn't have Iron either.
160AD (184):
Qin dials us and wants Open Borders. He's known to be a backstabber, and we haven't filled in our territory yet, while having him blocked off. I tell him to go home.
Library done in Amsterdam, so I dial up a barracks.
175AD (185):
Nothing but moving units and workers this turn. The mass of axes is headed for Thom.
190AD (186):
A forest popped near Hari, but not in the fat cross, so it's just chop fodder.
205AD (187):
Rome got some random event that gave Antium a border pop or something, but it's near to Suleiman, so whatever.
220AD (188):
Nada, still building stuff.
235AD (189):
Dialing up Lit.
Qin will trade Mono and Math, but not both for Aesthetics, which I don't feel like giving up anyways.
250AD (190):
Mids in 6, whip 3 for now, or let Yaso grow in 3. Wine will be up and running in 3, so I elect to let it grow.
Rax finished in Amsterdam, so dial up an Axeman.
265AD (191):
Nothing happening except a mine finishing at The Hague, which would mean sick production, except that The Hague is sort of food short.
280AD (192):
Thom gets a free Confusion, while Amsterdam has its borders pop. Hague finishes its Barracks and wants to close out the Axe, but I switch it to a lighthouse.
Wine is in this turn and Yaso grows the next, so no pissed people.
295AD (193):
Yaso grew, and mids are still due in 3, so hire a scientist spec.
Hari finished its settler, and I want the silver hooked up, so I send the settler south. However, I don't like the "City?" sign, because although it gets river access, , the arable land is simply garbage. A better spot is in between the two resources, because it nets the marble to the north, and another immediately irrigable tile beside it. Will make a pic next turn.
Hari meanwhile orders up another settler.
310AD (194):
Wat granary done this turn. Dial up some courts.
Found... uh... Nagara Jayasri. These city names are killing me.
Right, we have swords done at Thom, and I now notice we've got extra happy from the wine and from the Confusion spread. So put the scientists back on the high food tiles for now. Also dial up a Monastery.
Axe is done at Amsterdam. I would dial another Axe, but the upkeep will keep rising, so I settle for a temple.
Naga gets a granary by default.
325AD (195):
Nada, building and clearing jungle.
340AD (196):
Revolt to representation.
We get a random Buddhist spread in Wat
Yaso goes for a lighthouse, which will start next turn.
355AD (197):
Out of anarchy, and lots of room to grow the big cities. Thom is growing like a weed and not likely to stop. Lit due in 2 turns.
370AD (198):
Nada.
385AD (199):
I tentatively set research to Currency. It looks like JC has it already though, although he still won't trade with us.
We get randomly Jewish in Naga

. Also, Hari gets its border pop.
Also among interesting events this turn...
I guess I called it wrong. Funny, because Suleiman hates us.
400AD (200):
Quiet last turn. JC adopts Hereditary Rule. Also, sheep at Naga is hooked up this turn.
We need to find a spot to plop down the Great Library. I haven't started it yet because I don't want to waste hammers. Also, there was probably some major

in there by me, because I tried to do the thing with the unit whipping in Yaso, but it screwed up and wouldn't give me a 2 pop whip after the first turn of the build. So I gave up and just let it build naturally. So cities have had some whipping respite (I don't like whipping a whole lot), and can probably be whipping more if we really want to. I'd rather just hire specs.
Roster:
1. Krick19
2. Groogaroo
3. Schwartz
4. S.ilver <-- Just Played
5. Rex rgis of Ter ** UP NOW **
6. Grandad <-- On Deck
7. Bleys