Need Help Fixing CTD

wen you post only civilization file didn't
but the new xlm file make the diference
 
i got this messages
Assert Failed

File: CvCity.cpp
Line: 789
Expression: getBaseYieldRate(YIELD_FOOD) == 0
Message: getBaseYieldRate(YIELD_FOOD) is expected to be 0

----------------------------------------------------------

Assert Failed

File: CvCity.cpp
Line: 790
Expression: getBaseYieldRate(YIELD_PRODUCTION) == 0
Message: getBaseYieldRate(YIELD_PRODUCTION) is expected to be 0

------------Assert Failed

File: CvCity.cpp
Line: 791
Expression: getBaseYieldRate(YIELD_COMMERCE) == 0
Message: getBaseYieldRate(YIELD_COMMERCE) is expected to be 0

----------------------------------------------------------
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I suspect that there are a bunch of unfixable asserts that don't really mean much; those you just posted are to be expected as the solar system stuff is done in python, and none of the tiles have yields. You can go back to the regular DLL now; just copy over one from one of the other scenarios or the main mod (they're all the same within the Star Trek mod).
 
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