Need help with civilization

Envisionred

Chieftain
Joined
Aug 25, 2013
Messages
10
Im working on a mod to add a mountain clan civ, and I'm working off of the excellent CIV5
modding tutorial by Derek "Kael" Paxton. I've written out all my XML for a custom leader, civilization, units, etc. and am currently working on art assets (I am a competent 3d modeler/animator). However, when I load up my mod there seem to be no changes whatsoever to the game. I am using it correctly as I have run mods before so the problem seems to be in my XML. I have posted a fragment below and would like any pointers as to why it is not working.
Code:
<Civilizations>
		<Row>
			<Type>CIVILIZATION_MOUNTAINFOLK</Type>
			<Description>TXT_KEY_CIV_MOUNTAINFOLK_DESC</Description>
			<ShortDescription>TXT_KEY_CIV_MOUNTAINFOLK_SHORT_DESC</ShortDescription>
			<Adjective>TXT_KEY_CIV_MOUNTAINFOLK_ADJECTIVE</Adjective>
			<CivilopediaTag>TXT_KEY_CIV5_MOUNTAINFOLK</CivilopediaTag>
			<DefaultPLayerColor>PLAYERCOLOR_GOLD_AND_BLACK</DefaultPLayerColor>
			<ArtDefineTag>ART_DEF_CIVILIZATION_ENGLAND</ArtDefineTag>
			<ArtStyleType>ARTSTYLE_EUROPEAN</ArtStyleType>
			<ArtStyleSuffix>_EURO</ArtStyleSuffix>
			<ArtStylePrefix>EUROPEAN</ArtStylePrefix>
			<PortraitIndex>6</PortraitIndex>
			<IconAtlas>CIV_COLOR_ATLAS</IconAtlas>
			<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
			<MapImage>MapAmerica512.dds</MapImage>
			<DawnOfManQuote>TXT_KEY_CIV5_DAWN_MOUNTAINFOLK_TEXT</DawnOfManQuote>
			<DawnOfManImage>DOM_Elizabeth.dds</DawnOfManImage>
			<DawnOfManAudio>AS2D_DOM_SPEECH_UNITED_STATES</DawnOfManAudio>	
		</Row>
	</Civilizations>
As you can see, I am using several placeholder files for now, but that shouldn't matter all too much.
 
Im working on a mod to add a mountain clan civ, and I'm working off of the excellent CIV5
modding tutorial by Derek "Kael" Paxton. I've written out all my XML for a custom leader, civilization, units, etc. and am currently working on art assets (I am a competent 3d modeler/animator). However, when I load up my mod there seem to be no changes whatsoever to the game. I am using it correctly as I have run mods before so the problem seems to be in my XML. I have posted a fragment below and would like any pointers as to why it is not working.
Code:
<Civilizations>
		<Row>
			<Type>CIVILIZATION_MOUNTAINFOLK</Type>
			<Description>TXT_KEY_CIV_MOUNTAINFOLK_DESC</Description>
			<ShortDescription>TXT_KEY_CIV_MOUNTAINFOLK_SHORT_DESC</ShortDescription>
			<Adjective>TXT_KEY_CIV_MOUNTAINFOLK_ADJECTIVE</Adjective>
			<CivilopediaTag>TXT_KEY_CIV5_MOUNTAINFOLK</CivilopediaTag>
			<DefaultPLayerColor>PLAYERCOLOR_GOLD_AND_BLACK</DefaultPLayerColor>
			<ArtDefineTag>ART_DEF_CIVILIZATION_ENGLAND</ArtDefineTag>
			<ArtStyleType>ARTSTYLE_EUROPEAN</ArtStyleType>
			<ArtStyleSuffix>_EURO</ArtStyleSuffix>
			<ArtStylePrefix>EUROPEAN</ArtStylePrefix>
			<PortraitIndex>6</PortraitIndex>
			<IconAtlas>CIV_COLOR_ATLAS</IconAtlas>
			<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
			<MapImage>MapAmerica512.dds</MapImage>
			<DawnOfManQuote>TXT_KEY_CIV5_DAWN_MOUNTAINFOLK_TEXT</DawnOfManQuote>
			<DawnOfManImage>DOM_Elizabeth.dds</DawnOfManImage>
			<DawnOfManAudio>AS2D_DOM_SPEECH_UNITED_STATES</DawnOfManAudio>	
		</Row>
	</Civilizations>
As you can see, I am using several placeholder files for now, but that shouldn't matter all too much.

Have you checked your Logs files?
 
When you say "no change whatsoever in the game" does the mod show up in your modlist?
Or is it that when you start a modded game with the mod, the team doesn't show up?
 
Back
Top Bottom