[FADM] Shadow Wing
Chieftain
So i am making a Unique Building and tried making this as a test but it does not work....
anyone who can help me on why that is?
The Code:
anyone who can help me on why that is?
The Code:
XML:
<?xml version="1.0" encoding="utf-8" ?>
<GameData>
<!-- Almost all gameplay types should first be added to the types table. -->
<!-- This serves as a central way to reference any type -->
<Types>
<Row Type="BUILDING_THE_DAM" Kind="KIND_BUILDING" />
</Types>
<!-- Define the building here. For examples of additional properties and values, look at Buildings.xml in /Base/Assets/Gameplay/Data/-->
<Buildings>
<Row>
<BuildingType>BUILDING_THE_DAM</BuildingType>
<Name>LOC_BUILDING_THE_DAM_NAME</Name>
<PrereqDistrict>DISTRICT_CITY_CENTER</PrereqDistrict>
<PurchaseYield>YIELD_GOLD</PurchaseYield>
<Cost>100</Cost>
<Maintenance>5</Maintenance>
<AdvisorType>ADVISOR_GENERIC</AdvisorType>
<TraitType>TRAIT_RADIO_ORANGJE</TraitType>
</Row>
</Buildings>
<Building_YieldChanges>
<Row>
<BuildingType>BUILDING_THE_DAM</BuildingType>
<YieldType>YIELD_GOLD</YieldType>
<YieldChange>10</YieldChange>
</Row>
<Row>
<BuildingType>BUILDING_THE_DAM</BuildingType>
<YieldType>YIELD_CULTURE</YieldType>
<YieldChange>5</YieldChange>
</Row>
<Row>
<BuildingType>BUILDING_THE_DAM</BuildingType>
<YieldType>YIELD_FOOD</YieldType>
<YieldChange>50</YieldChange>
</Row>
<Row>
<BuildingType>BUILDING_THE_DAM</BuildingType>
<YieldType>YIELD_PRODUCTION</YieldType>
<YieldChange>50</YieldChange>
</Row>
</Building_YieldChanges>
<Modifiers>
<Row>
<ModifierId>PALACE_ADJUST_GARRISON_STRENGTH</ModifierId>
<ModifierType>MODIFIER_PLAYER_CITIES_ADJUST_INNER_DEFENSE</ModifierType>
</Row>
<Row>
<ModifierId>PYRAMID_ADJUST_BUILDER_CHARGES</ModifierId>
<ModifierType>MODIFIER_PLAYER_UNITS_ADJUST_BUILDER_CHARGES</ModifierType>
<SubjectRequirementSetId>UNIT_IS_BUILDER</SubjectRequirementSetId>
</Row>
</Modifiers>
<ModifierArguments>
<Row>
<ModifierId>PALACE_ADJUST_GARRISON_STRENGTH</ModifierId>
<Name>Amount</Name>
<Value>3</Value>
</Row>
<Row>
<ModifierId>PYRAMID_ADJUST_BUILDER_CHARGES</ModifierId>
<Name>Amount</Name>
<Value>10</Value>
</Row>
</ModifierArguments>
<BuildingModifiers>
<Row>
<BuildingType>BUILDING_THE_DAM</BuildingType>
<ModifierId>PALACE_ADJUST_GARRISON_STRENGTH</ModifierId>
</Row>
<Row>
<BuildingType>BUILDING_THE_DAM</BuildingType>
<ModifierId>PYRAMID_ADJUST_BUILDER_CHARGES</ModifierId>
</Row>
</BuildingModifiers>
</GameData>