Need Money

NFace2003

Chieftain
Joined
Dec 8, 2006
Messages
28
okay...besides trading luxuries (which i have precious few of at my point in the game), how can i increase my gold?
i am building alot of stuff (mostly units) and in about 10 turns or so, it looks like i am gonna run my treasury dry and start losing things. :confused:
 
Ah yes, that is the builders big problem. You cannot afford to build ever structure you could as soon as you can. Some should not be build in some tonws at all, other should not be built anywhere and most need to wait till they are are actually useful and affordable.

Building all those worthless defenders early in the game and then paying maint on them and upgrade cost is also going to hurt you.
 
build roads on tiles your workers are working (each road adds 1 commerce, which gets converted to gold)

Be in republic or democracy (being in those add 1 commerce to every tile that already produces 1 - see build roads ;))
Build marketplaces in large, core, uncorrupt cities.
Dont' run 100% science.
Convert citizens to taxmen in highly corrupt towns.
Work high commerce tiles (lake, coast, gold, river)
Make more cities (more gold, more unit support!)

What often happens to new people is they have many, many citizens working unroaded tiles and they have a bunch of citizens as entertainers in their core to handle happiness, as opposed to using the lux bar. This will kill your civ.
 
thanks that is helpful.

oh...and where can i find these lux bars?
also...how do i convert a citizen to a taxman?
 
this is an article in the war academy that might help, too: http://www.civfanatics.com/civ3/strategy/commercailm.php

Lux and science bar get moved around on the F1 screen - this shows civ level stuff, plus a summary of all your cities, etc.

To change a citizen to a specialist, go to the city screen and click on a citizen who is working a tile - it will turn into a clown (entertainer). Click on it once and it turns into a taxman (or a scientist, i dont remember)
 
oh...and where can i find these lux bars?
also...how do i convert a citizen to a taxman?

1) Hit F1 for the domestic advisor. Science and lux sliders are in the upper right area.

2) Go to the city view and click on the square that a citizen is working. Citizen will change to a specialist and you can then cycle through the types of specialists by clicking on him. (or is it right-click?). Also, use the city view to decide which tiles your citizens will work for maximum benefit.
 
okay...besides trading luxuries (which i have precious few of at my point in the game), how can i increase my gold?
i am building alot of stuff (mostly units) and in about 10 turns or so, it looks like i am gonna run my treasury dry and start losing things. :confused:

Sell technology. By keeping a close watch of what techs the AI has, you can usually figure out what part of the tech tree the AI's are researching. Pick a branch nobody else is working on and sell everyone the tech.

Buying a tech and quickly selling it to everyone else works well too. Try a game sometime, or a part of one, where you don't research at all. Put your research slider at 0% and try to get by purchasing all your techs from the other AI's(and then selling them to the other civs). Its a very effective strategy for making lots of money and keeping up with the other civs in technology, especially on the higher difficulty levels.
 
Its a very effective strategy for making lots of money and keeping up with the other civs in technology, especially on the higher difficulty levels.

There's just no other way to keep up with the other civs on higher levels. I'm in the middle of a Deity game where the Germans (top in the histogram) were at war with every other civ - the Babylonians, the Russians, the Zulus and me (Persians, in golden age). Even with my golden age active, even with Germany under fire from all fronts and in communism, even with my research rate as high as possible, they still beat me to Fission. Fortunately the AIs rarely seem to use their leaders on wonders.
 
There is a reasonable chance that Germany was in her GA then, too. That's the era of Panzers - if Germany is around then, they are a terror. Tanks that move as fast as cav and can blitz...
 
There is a reasonable chance that Germany was in her GA then, too. That's the era of Panzers - if Germany is around then, they are a terror. Tanks that move as fast as cav and can blitz...

Oh right, I forgot about Germany's GA.

And you're right about the Panzers being a terror. Germany was able to hold its own and then nearly thrash three other AIs simultaneously before I joined in.
 
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