dh_epic
Cold War Veteran
Burt Reynolds, you have to go back to what Padmewan said to understand the fundamental problem.
Bigger is always better, backstabbing is always smart, and conquest enables all victories. No amount of tinkering with the UN can change that. If the game pits you against your friends in a winner-take-all environment, you cannot have legitimate diplomacy.
Which is the #1 complaint I have with realism-mongers. Yes, realism is part of Civilization 4's charm. But part of the charm is also that it's a game, and games have winners and losers. And in a game with a winner, you'll see America back stab England before the 2050 AD deadline, and everyone in the entire world shifting their production towards Alpha Centaurii, with zero concern for what impact Nuclear war has on the long term sustainability of the planet. Games are by definition unrealistic. Yet the same people clamoring for more realism are the same people who LOVE conquering the entire world -- the most unrealistic dream imaginable.
If you want good diplomacy, you have to go really deep... you have to tackle the entire point of Civilization 4. How do you win?
Fundamentally, the problem (from this perspective) with the Civ series is its bias towards war/conquest. In the real world, at least in modern times, there is really no incentive for the US to, for example, conquer Africa. (Let's not talk about Iraq!) How is this modeled in Civ? Not at all... it is always good to conquer more land, with "maintenance" being an inhibitor but an arbitrary and surmountable one.
Bigger is always better, backstabbing is always smart, and conquest enables all victories. No amount of tinkering with the UN can change that. If the game pits you against your friends in a winner-take-all environment, you cannot have legitimate diplomacy.
Which is the #1 complaint I have with realism-mongers. Yes, realism is part of Civilization 4's charm. But part of the charm is also that it's a game, and games have winners and losers. And in a game with a winner, you'll see America back stab England before the 2050 AD deadline, and everyone in the entire world shifting their production towards Alpha Centaurii, with zero concern for what impact Nuclear war has on the long term sustainability of the planet. Games are by definition unrealistic. Yet the same people clamoring for more realism are the same people who LOVE conquering the entire world -- the most unrealistic dream imaginable.
If you want good diplomacy, you have to go really deep... you have to tackle the entire point of Civilization 4. How do you win?