Need your advice...

I think that you've made a good start. No problems with your city numbers or city placement.

I guess the three 'question marks' (and a 'micro' observation) for me would be;

Stonehenge in Capital with a Creative Leader

You're Creative, so already get :culture: in your cities - so I worry that you've doubled up here when you could have done something else with your build. You're now destined to run the risk of popping Great Prophets in Thebes, which looks like for a while it could act as your principle :gp: source given all of the food resources, and I don't think that Great Prophets is what you're after.

Expansionary Technologies

I can see your desire to get to Optics (currently on Compass) and start finding more neighbours, but you've got a huge chunk of good land that could be settled comfortably once you had Currency and Code of Laws. I'd be inclined to get those two technologies and increase your empire's size. You're also one technology away from Literacy, and The Great Library's still in play. To me, just a question of priority - but I think that while the seafaring approach makes good sense, you've got room to expand further but held back due to commercial issues.

Thebes

I'd be a bit inclined to drag out the whip and see-saw with Thebes given the food and that you're in Hereditary Rule so you can address temporary whip weariness with military :). You can comfortably run the second Specialist Scientist at times when you want to slow population growth.

Workers

Tiny micro comment: You've hooked up a Winery, which is great. Rather than building a road on the Mine near Heliopolis, he should be working on one of the other two Wine tiles.

Again - all looking good! :)
 
seem to be in a good position

Youre in a fairly arid position. I would be be inclined to use the settler to colonise the north. If you researched mathematics - that leads to calendar - you could make a lot of money out of the dye. Mathematics also leads to civil service (which means more irrigation)

keep on with compass and optics - find out where your other neighbours are
 
all of what i say here varies by playstyle so apply/disregard as appropriate of course.

you're using war chariots as fogbusters. i do too. but i never fortify them the way i do warriors/archers/axemen. i don't mind the time spent giving them a wait order each turn (hubby can't stand that, tolerance varies), they get no defense bonus either way (unless you're cyrus), and i'm likely to forget to look at each one if the game doesn't remind me to. at least one (farthest east, southern coast) can be restationed since your culture pop in thebes this turn reveals more tiles.

ps one war chariot has an archer next to him right now and you're ready to end your turn :eek:!!!

whipping is good. whipping to help control happiness issues can get you infrastructure to help the city game-long (but atm only a forge) and also saves unit costs vs. troops using HR. i usually don't stagnate my cities now that i'm learning to use the whip better.

optics vs. other stuff is a hard choice. i'd probably go the optics route myself, given that stalin won't trade if it's just you two. my style on towards "trade early, trade often, i'll get more out of it than the AI will even tho i'm helping them along the way". i like to meet folks early to also get a sense of who's friends and who's not so i can manipulate the political scenery to my best advantage. i have confidence in my ability to do that and i assume that the benefits i'll get from meeting them early, especially diplomacy-wise, will continue to help me throughout the game. from what i've seen, cam_h (a better player than me, but optics timing is a question of priority that simply doesn't have a one-size-fits-most answer) tends to be a conservative trader, more mindful of "if i trade this to tech-run-away-X, he'll be even farther ahead, so i have to be careful." i don't know how much priority he puts on meeting people early for diplomatic purposes.

i'm not saying that i'm right and cam's wrong! i am saying consider your own trading/diplomacy styles/preferences and how confident you are that meeting people early would give you advantages that would benefit you short- and long-term. factor that into the "optics ASAP or many detours" decision.
 
you're using war chariots as fogbusters. i do too. but i never fortify them the way i do warriors/archers/axemen. i don't mind the time spent giving them a wait order each turn (hubby can't stand that, tolerance varies),

Why not sentry them then? If an enemy passes by/near them, they'll wake up and you can order an attack.

ps one war chariot has an archer next to him right now and you're ready to end your turn :eek:!!!

The archer is on a jungle square. Attacking him would be silly. His next move is going to either be to attack the War Chariot (no attack bonuses) or move to a open square (attack next turn with no defense bonuses). In either case, you're going to get much better odds.

Most importantly, however (I just rechecked the game), the War Chariot is wounded and at 2.8/5 str. Not a good time to be attacking. Possibly a good time to be running away. ;)

Bh
 
The archer is on a jungle square. Attacking him would be silly. His next move is going to either be to attack the War Chariot (no attack bonuses) or move to a open square (attack next turn with no defense bonuses). In either case, you're going to get much better odds.

Most importantly, however (I just rechecked the game), the War Chariot is wounded and at 2.8/5 str. Not a good time to be attacking. Possibly a good time to be running away. ;)

i'd run away! the turn was at the "press enter" stage which made me think the OP might not have noticed it, so i figured it was worth a mention. i wasn't suggesting attacking him, even tho i am a silly person *giggle*.
 
from what i've seen, cam_h (a better player than me ...
... that's debatable :lol: ! ...
... but optics timing is a question of priority that simply doesn't have a one-size-fits-most answer) tends to be a conservative trader, more mindful of "if i trade this to tech-run-away-X, he'll be even farther ahead, so i have to be careful." i don't know how much priority he puts on meeting people early for diplomatic purposes.

i'm not saying that i'm right and cam's wrong! i am saying consider your own trading/diplomacy styles/preferences and how confident you are that meeting people early would give you advantages that would benefit you short- and long-term. factor that into the "optics ASAP or many detours" decision.

Stop being so damned disagreeable! ;)

I agree though, to have Optics would be handy, but there's a 'bucketload' of land available now, and I'd be more inclined to grab a fair chunk of that before getting too concerned about losing any technology race, especially at Noble. A Great Scientist will lightbulb Mathematics before Optics, so at least Maths would have to be considered a self-research diversion, and then you're on the path to Construction and Currency.

My bet would be though that back-trading Compass and Optics would be quite feasible unless you've been landed with Mansa-type tribes on the other continent. Personally I'm mindful of getting 'two-for-ones' or 'three-for-twos' in technology trades, and will hold back on a 'one-for-one' more often than not unless it's a high priority technology to begin with. Couple that with WFYABTA issues.

So, unless I'm horribly mistaken about :gp: preferences, I'd consider the merits of a plan to finish Compass, self-research Maths, and then look at lightbulbing Optics if you pop a Great Scientist out of Thebes. There's still quite a bit of tech' to catch up on between now and Optics though.
 
i shall now disagree with cam on both sections of his post, and agree with cabert!
 
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