I'm a Democracy
The largest other civ attacked me long ago (and has only 2 cities left now...)
Some useless civ halfway across the map declared war on my more recently, sent about 5 units after me, pillaged one railroad before dying, and offered peace. I took him for as much cash as I could get and said sure.
So here's the situation:
I'm a democracy. I have a long term war still going on that I didn't start, and I've just signed a peace treaty with a second civ that attacked me more recently and never had any significant fighting with.
What happens?
Some of my cities go into civil unrest, and another ends it's WLTK day.
I check 'em. No unhappy folks, or more happy than unhappy - no reason to be in civil unrest, and the city that had been in WLTK day for a long time still had more happy than content and no unhappy citizens.
Hmmm... something is weird. Save the game, pop back to the last turn for a sanity check - cities look fine then - NOT in unrest conditions and my previously WLTKing city still in those conditions.
OK, let's try something different - advance to the next turn using the save and don't accept peace.
Everyone is still happy - no unrest, WLTK day goes on.
Hmmm, back to save, advance to next turn again, accept peace again.
Unrest for no reason, end of WLTK day despite still fitting the requirements for it.
Has anyone else seen this? Any ideas??
The largest other civ attacked me long ago (and has only 2 cities left now...)
Some useless civ halfway across the map declared war on my more recently, sent about 5 units after me, pillaged one railroad before dying, and offered peace. I took him for as much cash as I could get and said sure.
So here's the situation:
I'm a democracy. I have a long term war still going on that I didn't start, and I've just signed a peace treaty with a second civ that attacked me more recently and never had any significant fighting with.
What happens?
Some of my cities go into civil unrest, and another ends it's WLTK day.
I check 'em. No unhappy folks, or more happy than unhappy - no reason to be in civil unrest, and the city that had been in WLTK day for a long time still had more happy than content and no unhappy citizens.
Hmmm... something is weird. Save the game, pop back to the last turn for a sanity check - cities look fine then - NOT in unrest conditions and my previously WLTKing city still in those conditions.
OK, let's try something different - advance to the next turn using the save and don't accept peace.
Everyone is still happy - no unrest, WLTK day goes on.
Hmmm, back to save, advance to next turn again, accept peace again.
Unrest for no reason, end of WLTK day despite still fitting the requirements for it.
Has anyone else seen this? Any ideas??