New 1UP preview & movie

microbe said:
After watching this I'm almost convinced religion is a useless addition.

So what do you get from religion? Having a holy city, and sending out missionaries, and AI have better attitude with the same religion? How is that useful?

I thought different religions would have different capabilities, but as said in the video (and I fully understand that), Farixis is not making any religions look different from the other due to political reasons.

Civics is the really exciting one, on the other hand.

I think of the religions just as teams, the names are meaningless and they don't need attributes like civs. The diplomatic impact might be huge. Now we can form unofficial blocs of religions - different civs but with shared cultural values - a group of countries that would be more likely to agree with one another.

I think this is a huge step towards peaceful coexistence - at least with some civs. I hate how the civs in C3 are so unpredictable, they love you one turn, then they're killing you the next. Now imagine reinforcing religious homogeneity with a "permanent alliance" as they have discussed it. Now we have a real alternative to simply warmongering and killing off all the other civs.

Me likey, and I think all builder-types should be happy with what we're hearing.
 
There's no more culture flipping? I didn't ask; i just assumed that there would be.

And i'm no insider, just another fanboy who happened to have gotten a closer look than everyone else =)


You can indeed assign citizens yourself; i made it a point to ask, because i personally hate using governors. Jesse seemed to think that people don't like micromanaging civ. maybe i'm in the minority here, but being able to go hands on in every single city i have is one of the biggest appeals for me =)

It's different here, though. (for one thing, shieilds are hammers now). Basically in the center of the screen, we have our standard map, and you can click on it and assign citizens to do things, as always. On the right side of the map, there is a small chart with a number of heads representing specialists and peasants. Unassigned workers count as peasants. next to each specialist head is an arrow- you can click to assign peasants to specialist positions there. They don't have the row of heads that we're used to seeing anymore. Personally, i miss them, but then again, i had very little time to get used to civ 4 =)

As for distance, Jesse said that cities on the far fringes of the empire will still build relatively quickly, but they'll have pretty high maintenance costs to compensate. Or something like that- i was so excited corruption was gone that i may have missed a bit there =)

and let me tell you, i'm just DYING to play it right now.
 
oh, and alliances have changed a lot too.
now, if you're in an MPP with someone, and they get attacked, or attack someone, you have the option of backing out of the alliance. This means no more getting bogged down into ******** three front battles while your 'ally' goes ahead and makes peace treaties with people who used to be your friends =)
 
Fantastic Info, Shivam. Also, let me assure you that you are the closest thing we 'Fanboys' have to an Insider around these sites ;) (well, unless you count Jesse and Soren, but they tend to keep info very close to their chests ;) )!!
Oh, BTW, did you see whether allies can have units in the same square-or in each other's cities, oh and whether Unit Trading is now possible? Diplomacy is the one part of the game (with the exception of Religion in Diplomacy) which I want to know most about, but about which they are telling us the least!!

Yours,
Aussie_Lurker.
 
oh and could somebody change the lable in the image captured from the video? the first Great Person is actually a picture of a missionary. thanks!
 
you know, i totally didn't ask. I saw the new diplomacy screen, and it looked a lot like the old one, except that it's easier to tell what they want and what they are willing to offer. No idea about units sharing spaces though.

/edit-- and god, do i ever look like a goober in that video! that was filmed after the hour long demo, so i was having a really really hard time keeping my excitement in check. I was told to ask two general questions and one hardcore question, and since i noticed that hardly anyone had spoken of the mechanics of civics or corruption, i focused on those. Hope the video made you guys as excited as i am =)
 
Most definitely. I'm looking very forward to Civ IV. Thanks for the info.

EDIT: And don't worry about looking like a goober. We all have moments like that...some more than others.
 
Man, I sooo hope that they have seriously improved Diplomacy. Aside from Corruption and Pollution (which we know that they have improved), Diplomacy has always been the most lacking element of the game (though I confess that Civ3 was in some ways a big improvement on Civ2-though in other ways it was a step back!) A big leap forward in this area, along with all the other improvements we know about, will make the game such that I am unlikely to ever leave the house again. In fact, best just hook me up to an IV drip and Catheter system ;) :D!

Yours,
Aussie_Lurker.
 
Did I see that correctly in the video? Was a Jewish Missionary holding a big cross??
If so, that really irks me! :mad: I would really hope that Firaxis would change that.
(Now, I know that it would look kind of tacky to have a missionry holding a Star of David or a Muslim crescent or other religious symbols on a stick, but I think a little tackyness is better than sheer (and offensive -- why does Christianity get a pride of place?!) incongruity.)
 
On a side note Aussie,

I'd started to wonder about missionaries acting inderpendently of any Civ's control - not being visible on the map anyway. Caught the zeal maybe, Or does this sound like that random culture flipping thing again.
 
If I wasn't excited before I saw the video, I am now. Good work Shivam (and welcome to Civfanatics!!!). Don't worry about looking like a goober either, the rest of fanboys would probably look the same faced with your task. You did look rather excited though.
 
Aussie_Lurker said:
A big leap forward in this area, along with all the other improvements we know about, will make the game such that I am unlikely to ever leave the house again. In fact, best just hook me up to an IV drip and Catheter system ;) :D!


:lol: Sorry for being a lil' off topic here, but weren't you a little bit reluctant in the beginning and happy that you will have time to wait for input and critic from gamers from the US or Europe who get their hands on the game before you can?? Things have changed, eh? ;)

Welcome, Shivam! And thanks for the great info! Two questions:
1. You mentioned that you can get out of an MPP but I suppose it is still really realyy bad for your rep, right? Do you know if the AI still never forgets and forgives? It would be nice if that gets changed in cIV...

2. I'm a bit afraid of the new civilopedia and the replacement of text with symbols. Not, that you use it all the time, but it was good to have it available... Is the civilopedia still good to use or does it all get a bit un-clear and complex just for having good looks?? No more indexes (sp.?) to find what you are looking for?

MishGolden said:
Did I see that correctly in the video? Was a Jewish Missionary holding a big cross??
If so, that really irks me!

Usually I tend to play down concerns about religion in cIV and tell people that they should relax because its just a game, but in this case I'm fully on your side! Missionaries from different religions should look differently! It's stupid to be Buddhistic and run around with a cross in your hand. Firaxis: please, change the symbols for the missionaries! :spank: OTOH, there's still plenty of time to do that, so it might be just a placeholder for now (hopefully that's the case...

All the rest looks really great! I hope the trade-system and the diplomatic choices really get as good as they look now. :D
 
Hey, Stilgar, I am entitled to change my mind you know ;)! For all my excitement, though, I will still pay close attention to what people here-and at Apolyton-have to say about Civ4 before making my absolute, final determination.

Yours,
Aussie_Lurker.
 
I'm not sure about the missionary... Perhaps it is a christian missionary converting a Jewish city?
I am very happy with what they have done with corruption, in fact with almost everything they've done, now. I am very much looking forward to getting this game and playing it and playing it and playing it some more.
Now for my turn at interrogate the poor reviewing guy (Reporter? Reviewer? Previewer?), Shivam. Does the map seem blocky and squarish? What is the map like?
Thank you for bringing us this joy!
 
Jaybe said:
dc82, I believe your main problem with the great artists is you are being too specific in what they do. Instead of thinking "a few great paintings," be a little more vague and it won't be so painful. Consider their utilization to be the culmination of years or decades of work (you just got to manifest it in an optimum manner).

Otherwise, we could (not really) have great artists randomly manifest things in random cities, with no control by the player. Might be more "realistic" but would make for a strange game.


well i mean, i can always use my imagination, but just as the whole spearman vs. tank thing, i can imaging myself being immensely frustrated spending time and resources building up a city or compiling a large army, only to lose it all 'cuz the computer "cashes in" on some great artist who apparenly can do more damage than my tanks.
 
As I said earlier, dc82, that will no longer happen. Yes Great Artists could be used by the AI to engulf your city with their borders. But remember that the primary source of culture now is funding , via the culture and entertainment slider. If they have not invested sufficient resources, then I doubt their Artists will have any great long-term benefit. By the same token, there is nothing to stop you, IIUC, from retaliating with greater investment in your own culture (as well as building appropriate cultural improvements).
What won't happen any more, though, is for you to suddenly get a pop-up saying that one of your cities has rebelled and joined an enemy state.

Yours,
Aussie_Lurker.
 
Will we be able to have multiple great people at the same time? In C3C if you had 1 great leader, and 1 great scientist, then that made it impossible to get another one of either. Can we horde our great people and then use like 5 great artists at once? Or is it just that since there are 5 types of great people you can have one of each at any one time?
 
Thanks Mr hyperbole. I should have just looked in Civrules pre-release thing from the start.

I think that this Great People thing is the feature I am most excited about in Civ IV.
 
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