microbe said:After watching this I'm almost convinced religion is a useless addition.
So what do you get from religion? Having a holy city, and sending out missionaries, and AI have better attitude with the same religion? How is that useful?
I thought different religions would have different capabilities, but as said in the video (and I fully understand that), Farixis is not making any religions look different from the other due to political reasons.
Civics is the really exciting one, on the other hand.
I think of the religions just as teams, the names are meaningless and they don't need attributes like civs. The diplomatic impact might be huge. Now we can form unofficial blocs of religions - different civs but with shared cultural values - a group of countries that would be more likely to agree with one another.
I think this is a huge step towards peaceful coexistence - at least with some civs. I hate how the civs in C3 are so unpredictable, they love you one turn, then they're killing you the next. Now imagine reinforcing religious homogeneity with a "permanent alliance" as they have discussed it. Now we have a real alternative to simply warmongering and killing off all the other civs.
Me likey, and I think all builder-types should be happy with what we're hearing.