lovett
Deity
- Joined
- Sep 21, 2007
- Messages
- 2,570
Ok but if the city has a stockpile of cash which is slowly built up, and you did not receive exp for sacking the city, or capturing it, then there would be no benefit to keep sacking it turn after turn, unless you wanted to keep knocking back their production, which is possibly a good reason to.
I think meece was suggesting that one would first sack a city -for the gold- and then capture it, since the sacking wouldn't have adversely affected said city more then capturing does. Thus, one would have both a big lump of gold, and a city.