New bonus resurces: button?

Joined
Feb 6, 2006
Messages
796
I've added several new resources in my mod, and I've managed to make them displayed in the city info screen (in the top right panel) modifying the GameFont.tga file.
Now, what I need to do is to display this button, when creating a message text from the SDK containing a BonusInfo.GetButton(). I can show buttons for the existing resources (rice, wheat, etc), but it shows a pink box for the resources I've added.
Any suggestions? Thanks!!
 
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