So because of the number of civs you have to squash, here's probably the difficulty of conquest victory:
Easy:
--*Rome (see thread on killing all European and late civs)
--*France (Dutch/German squat, large American endowment)
--*Germany (Dutch kill, able to absorb most of Europe and some of America)
--*Russia (bide your time and kill Germany soon, and any civ that knows industrialism)
--*Spain (Lisboa squat, get France as vassal and Dutch kill, no need to worry about lots of indy cities in South America if you don't found them)
--*England (lots of area without penalty, but may have to work hard to kill other continental Europeans)
--*Vikings (just squat Germany and England)
--*Portugal (just grovel in front of Isabella, steal all her techs with a great spy, then b*()& slap her later)
--*Turkey/*Arabia/*Persia (I lump them together because the tough part is to keep Middle Eastern civs and India/Egypt from respawning from time to time, and as long as you get to the Americas first you should do fine) See the succession game AP-2 for step-by-step procedure.
--*Mongolia (large area, but have to raze lots of other cities, and have to deal with America)
--*Netherlands (just need to expand rapidly)
Moderate (simply because there's a lot more to raze; the only advantage is NAm):
--America
--*China
--*Japan
--*Khmer
--*Greece
--*Carthage
Tough to impossible (because of lack of tech, stability or small spawn area):
--*Inca (if you are able to disable domination)
--Aztecs
--India
--Ethiopia
--Mali
Egypt and Babylon are in a separate category simply because you can do them before all the other civs spawn.
Oh, and I forgot to mention that our Dutch SG game taught me about founding island cities in the Pacific under resettlement, and giving them to the Incans or Aztecs. Good for stability and not so large to bring your land area up too much. How I wish Rhye could allow us to turn off domination victory or have unlimited vassals.
