I've recently been adding new civilizations mods to my game (colonialist legacies civs etc.) which mostly work quite well.
I've also tried to add some additional civs such as those provided in the Patria Grande: Civilizations of the Americas (Mexico, the Muisca), Tomatekh's new civilizations (the Goths etc.), Pouakai's more civilizations (India civilization pack etc.) and JFD's Civilizations (The Empire of Russia, The Soviet Union etc.)
I'm finding that when I download these mods and start a new game, on turn 1 I cannot produce any buildings and sometimes receive an odd txt string error messages in the tech tree.
Do we know if these civ mods are compatible with CEP, and if not, are there any plans to make them so as they provide a great amount of content to further enhance the game.
I've also tried to add some additional civs such as those provided in the Patria Grande: Civilizations of the Americas (Mexico, the Muisca), Tomatekh's new civilizations (the Goths etc.), Pouakai's more civilizations (India civilization pack etc.) and JFD's Civilizations (The Empire of Russia, The Soviet Union etc.)
I'm finding that when I download these mods and start a new game, on turn 1 I cannot produce any buildings and sometimes receive an odd txt string error messages in the tech tree.
Do we know if these civ mods are compatible with CEP, and if not, are there any plans to make them so as they provide a great amount of content to further enhance the game.
