new deplomaty ideas for patch or c3c

Vietcong

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i think this has beed done befor, but waht whold u like to see new to deplomatcy in c3c or a patch??

for me
1. sell units
2. force to waring nations to peace
3. force deals onto weaker nations
4. influants a nation to ur view point(will make the nicer to u and might cahang ther gov to the one u have)
5. claime lands/citys as rifaly part of ur civ( thay can ether cave into ur demands or refuse, other ai nations wont be so untrustings if u decelar war on the nation to take what u claim as yours unless thar not conviced)
6.declear a sate of nutrality(so other nations wont ask u to join an alienc so thay wont be mad when u refuse to help them, but u can still ofer them and alience and enter the war ur self)
7. full alinces(wher say u form alence with civ 1 and then u make one with civ 2 becuss civ 1 and civ 2 are in alence with u(but not eachother orderarly) thay atomaticly get and alence between eatch other)
8. force disarmament of a nation.
thes are some ideas that i thot of, other things are atomic bombs that can be loaded on bombers, ect
pless post some idead u have. but allso plz dont if some one has allready posted the same idea.. thank u all


edit: another thing that whold be nice is a morale/oginazation for units. the lower morale the worse it dose in battle. higher moral the beater it dose in battle.. moral will be efeted by cutreal straght, political situation( anarcy will make moral drop do a super low), goverment( democray chold have a high moral but if a war is going bad it can drop realy realy fast, in communisam the moral what be as high as democ. but will take a much more of a beating befor the moral falls, and falls slowly), happyness of the pepole of ur civ, and the wining and loseing of battles ect.
ther might be some eceptions for moral, like for japan when moral is low thay will acaly fight beater and more fearsly then other civs. jap. moral shold allso drop at a slower rate then any other nation in the game( this is true even in a sertant face of defeat thay allways had high morale)
 
Originally posted by Vietcong
6.declear a sate of nutrality(so other nations wont ask u to join an alienc so thay wont be mad when u refuse to help them, but u can still ofer them and alience and enter the war ur self)
AFIK the AI's attitude toward you doesn't get worse if you refuse to join an MA or MPP that they offer you.
VC, I assume that #'s 2 - 8 would also work the other way? Do you mean that an AI that is stronger could force the human player to join an alliance? Or force the human player to give up territory that "rightfully" belongs to the AI? Or force the human player to disarm?
No, I didn't think so. Most of these suggestions would be pretty imbalancing don't you think?
 
yes, the ai chold use them.. but the human (or ai)can allways refuse to... refuseing whold only be about as dangeruss as the ai demanding a world map, gold, a thec. ect. and u refusing to give into his demands...
u dont like idea number 7?? one time i had an alienc with egpyt and china but thay dinnt have one with eachother so china decleard war on egypet and i was froced into a wat with china... ther shold allso be an oprtion to dishonor military alencts treaty..
 
Forcing two of your allies to be allied, while a nice effect for the humans, wouldn't be fair to us if it happened like wilbill said. How would you feel to be allied with your mortal enemy just because your MPP partner is allied with them too? Your other ones are nice, but probably shouldn't be introduced because of balancing issues.

I'd like to see non-aggression pacts myself. Your neutral suggestion is a good one also.
 
A lot of those are already possible, while you can't force them into giving up territory/cities/peace/whatever. You can say "accept this or pay the consicuences(sp)", if they don't cave Nuke em, they'll say "We're not giving in outa fear, but outa love" next time. N0thing like a nuclear wasteland as they're capitol to get them to see reason.
 
I think that the option of selling off your units is quite a good one. I mean in that case the only reason to be militarily advanced wont be to wage wars. You could actually sell or maybe lease your units or maybe do both things with your units. Of course, in that case the units shouldn't be allowed to heal for free. What about this - If you have replacable parts and I dont. Suppose that I bought the infantry units from you. Now one of them gets injured. Since I dont have the tech to build them, I cant repair them. To repair them, the only way is to give you some money for the repair work. The amount to be paid should be inbuilt and fixed. Thus you earn money not only by selling the units, but also repairing them (which doesn't cost you anything). Obviously, if I were at war with you, no such deal would be possible. So I have to have friendly relations with you.

And of course, once you get the same technology, you no longer have to rely on the supplier. And suppose that I purchased units from you and a third civ also has the tech, I cannot repair your units there as they didn't make the units. This will significantly lower the chances of not honouring the deal as your units wont be of much use because once they are damaged, they cant be healed if I am hostile to you. I think that this could be a good idea. What are your suggestions and/or opinion?
 
another idea i have is waht about sending expidiany forces to asist in a war, with out u acaly going to war.. u whold control them and stuff... but u have a limit on waht u can send so u wont have all ur forces fighting.

the ablity to set up a pupet goverment in a coquerd nation. so u when u invade and take them over u wont have to keep ur men ther, the pupet will have ther own.. u allso atomaticly get a free right of pasage, free mutral prtection pack, and free tradeing rights..(so if thers say oil in the pupets land and u have non u can just ask for it and the odds will be that thay give it to u for free..)
allso u can see what thay see and control ther military forces.. u can allso move ur men into ther citys, ect.. thay control what thay make in ther citys, but u control al lther units as if thay wher urs..
 
I have an idea: go play Hearts of Iron if you want all these features. Civ III is a strategy game, yes, but that doesn't mean that it has to take into account every possible situation or decision that a player might want to make.
 
u posted same thing 2 times???

Hor.... wher u think i got my ideas? but it whold be nice to see the in civ wholdent it??
 
There IS a Civ3 Conquests forum. Moved.
 
How about a defensive alliance. Since the AI gets upset if you don't do much in the alliance, how about a defensive alliance or a push back alliance where your alliance ends upon 1) retaking the original lost land, 2) holding a current border(s).

As far as the city extortion and such go, make the ai particularly interested in recapturing/aquiring his old cities. Make them very willing to trade for them (but not like in civ3 as shipped).
Also, when you are allied with a nation and you liberate on of there former cities (within a certain time frame), they get it back after x number of turns or when peace is declared.
 
I like the trading units, exp. forces, puppet regimes, and defensive alliances. It would be cool to have all these.

Maybe they should make each resource only supply like ten cities? It doesn't make sense that one oil can supply, say an entire civ which streches from North to South America on the huge Earth map. And it should be different for each map size, for balancing issues. Any thoughts?
 
I don't know if anyone has had this idea yet, but what if in a time of war, letting an ally station their troops in your cities, until the war is over, that way if a city is under siege and you have no units to spare, your ally can help you out, thus protecting your city and giving your allies units the extra defense of the city and its improvements.
 
how about if a civ losses a war, instead of completely destroying them, you can put a "tax" not just for 20 turns, but for the rest of the game or until they start another war with you and maybey a sort of privateer land unit?
 
ya i guess or like the aztecs did to every tribe they destroyued
 
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