New Game

ok, i must say rather honnestly, that so far i ve been a bit disappointed... i really thought that this is a sight where one can find people to play with... yet, after approaching nearly a hundred posts in this very thread, while discussing anything but playing a simple game (which once started and then somehow had been modified to a test) there is really still nothing to spot anything playable at the horizon... i am considering to give up on this, unless there will be a breakthrough soon... im open for suggestions... please, anybody, let me know... thanx...
;)mignonne;)
 
Mignonne,
:) I must agree you are quite right. But on other side you should be more patient if you want to play PBEM ;)

Maybe the problem is that I want to make all the rules clear in advance. But I want to take the game seriously and I am a perfectionist. If I am disturbing the peace here then kick me off :lol:

Anyway I would await that others (except Mignonne, because she (? :confused: I am not 100% sure that she is she, but my intuition tells me she is...) is inexperienced with Civ2) will answer my questions and propositions about game rules or will say "I want to play immediately, i am not interested about details of rules".
Originally posted by Mignonne
which once started and then somehow had been modified to a test
I admit I proposed to turn the game into a test, but I stated I am also prepared to continue playing.
 
dear slowthinker :)...

my post was anything but pointing my fingers at u... i am sorry for this and any hurt feelings, also for if u might have misunderstood me... ehh... and yes, i am female... i thought that was obvious ;)...

yes, i totally agree, one of my weak spots is truly impatience, always have and will be (sniff, sniff, :P)... only apology i can offer is, that this behavior emerged merely out of a slight frustration...
and no, there is no such thought of u not being part of the game, or with other words, i would definitely and still be honored with ur "presence"... :)... altho... rules are fine and good to discuss, yet flexibility should go with it and the majority for chosing these, simply rules!... right?... ;)... awww... complicated sentence there...

i guess, i just watch now from the sidelines and keep my big mouth a bit more quiet than usual... it wasnt my intention to offend anyone with my statement(s)... once the game has been initialized, i will be there...

:)mignonne:)
 
Originally posted by Mignonne
and yes, i am female... i thought that was obvious
:lol: I noticed you like butterflies and flowers, I had a suspicion that your nick fits better to a female...but I was only 95% sure. There were probably more indications but my english is weak.
simply rules!... right?...
I don't think so. :p Unfortunately the civ2 game wasnt done perfectly :(, rules are often half-baked. I think if you don't adapt them then you won't get a good game.
it wasnt my intention to offend anyone with my statement(s)...
:confused: :)You needn't to apologize.:goodjob: That was exactly I waited for:
Originally posted by SlowThinker
I would await that others will answer my questions and propositions about game rules or will say "I want to play immediately, i am not interested about details of rules".

Originally posted by Mignonne
i would definitely and still be honored with ur "presence"... ... altho... rules are fine and good to discuss, yet flexibility should go with it and the majority for chosing these
:) I know I am a stranger with my perfectionism, don't hesitate to play without me if you want, be sure I won't have any hurt feelings. Don't hesitate to ignore my next post if you think it is unnecessary and take the initiative.
 
Proposition of rules and settings (summary)

I am sure I want a small (or similar) map, no tech trading/giving, not to use online connection, to be assured that the planned diplomatic trade will be always doable (this is why I want to allow the cheat mode).
I can discuss (or simply agree) anything else.


**************************************************
Civ2 settings
MGE version 1.3

Small map
Huts -yes
King
Raging hordes
the start: 200gold, 2 settlers, 2 warriors

city bribe- the cost is raised 2 times (you have to subtract additional gold from your treasury via the cheat menu after the city bribe)

Forbidden:
unsinkable trireme, uncrashable plains
rehoming caravans
giving caravans
and clear cheats like clicking to the black area of the map etc.

Allowed:
ship chaining
incremental rushbuy
mining before city build
preworked settlers/engineers
unit bribe
airbase hills
bombers covering ground units

**************************************************
PBEM settings
hotseat mode, the instructions are on the previous page.

Diplomatic negotiations done by e-mail. Free diplomacy, any arrangement is allowed if not forbidden in this text. (For example you can "give" a city so that you rehome units, and let the ally to take it) Diplomacy is not allowed until civs meet themselves on the map.
You are never allowed to talk with AI diplomats unless there is an agreement with the human leader of that civ.
No events (wonders building, city taking, alliances...) must be reported.

There can be three possible relationships between two civs: peace, war, alliance.
No sneak attack. War must be announced one turn in advance (it means the player who didn't start the war will be allowed to perform the first attack). Only the impacted civ must be warned, others needn't to know you are in the war.

Diplomatic trade/gifts:
You can trade/give gold and maps. It is forbidden to trade/give techs and units.
Players should use the F3 key (foreign advisor) for trade/gifts. The cheat mode is allowed only if the F3 key don't work. And then the trade must proceed the same way as it would via the F3 key, in other words the player who initiated the trade don't get his "goods" immediately but in the turn of his ally. Also only gold amounts said under the F3 key may be given, etc...
A note: you should keep your attitudes towards other civs worsphipful (and to reset them every turn), otherwise there might be a problem if somebody else would want to give you something.

Reload policy
If you forget to do something that you planned to do (for example to home a unit before it leaves the city), or if you do a typo when moving then you can reload. Of course, you have to get the game into the same situation as before (hut outcomes, battle results and injuries of units after battles...).
If you have got a new information (new square is revealed, or a square was changed since your last visit {opponent unit, irrigation done by another player, opponent city grew...) then you cannot change the unit movement even if you did a typo.
 
quote... don't hesitate to play without me if you want, be sure I won't have any hurt feelings. Don't hesitate to ignore my next post if you think it is unnecessary and take the initiative. ...unquote <----- as an answer: i just said in my last post the following... "i would definitely and still be honored with ur "presence"

and about the rules, ST... what i said and meant was the majority of the people being part of the game should decide on the rules... that's why i mentioned "majority simply rules".... with other words, if three of us want a medium size map (which one of them i am ;)), then we should go for... simply a democratic system... ;)

again, as to city bribes... i dont want them... but i go with whatever majority says to this issue...

why isnt it allowed to talk to ai diplomat?

:)mignonne:)
 
Originally posted by Mignonne
what i said and meant was the majority of the people being part of the game should decide on the rules... that's why i mentioned "majority simply rules"....
What I said and meant ;) is that I won't agree with every majority rules:p. Small map, no tech trading, not to use online connection, assured diplomatic trade are a must for me. Sorry, no democracy here but anarchy :lol:
Why small map? This is my first PBEM and I dont want to play 2 years if i will lose my enthusiasm during the play. And I don't want to break away.

city bribes- no problem here, I can go with majority (or minority ;)).
Originally posted by Mignonne
why isnt it allowed to talk to ai diplomat?
In fact it is not a real AI diplomat but an AI diplomat that acts for a human player (I suppose we dont want to have AI-leaded civs in the game, only human players). You will contact the human player by an e-mail.

:pSlowThinker;)
 
Originally posted by Mignonne
i cannot agree, sorry... i guess, that puts me on the sidelines...
I suppose you react to the first half of my post...

:( :) :confused: I am sorry, Mignonne, it looks it is me who caused to hurt feelings. But it wasn't my intention:

No, it puts me on the sidelines. I think that you, Darius and Monoceros would arrange a game easily. My image of a good game settings is relatively narrow, I am not flexible. This is why I suggested that you don't hesitate to "kick me off". Arrange a game, I will join you if the game will match my ideas about the game settings.

I don't want to play any game, at any cost. Please understand me. I think I have the right to refuse a game if it don't fit me. :)
 
Back
Top Bottom