isnorden
Amnesiac Modder
As you probably saw in another thread, I'm working on an upgrade for my Brewery building that includes Beer as a luxury resource. So far, I've done a bare-bones XML write-up for Beer that includes most of the relevant data. I plan to cover the art atlases in a different file; however, I worry that I've left some other crucial bit of code out. Would you please take a look at the attached file and see whether anything except the atlas-related code is missing or incorrect? I'm using a version of DeepBlue's Resource Generator as a starting point, although some values won't apply: Beer is going to be produced by a building, so most map-related stats won't be necessary (at least, I don't think they will).