Logical_OverLord
Chieftain
- Joined
- Jan 17, 2025
- Messages
- 5
I am NOT sure if this exact crash is reproducible. Usually i LITERALLY save every singe turn. However, getting annoyed at LITERALLY having to start a new game 4 or 5 times, after reaching approximately turn 120 - 150 is REALLY annoying. So i basically removed every single Mod that i did not REALLY want. i was left with the VP Mods and 3 other Mods. The last save i had before the crash was approximately 5-10 turns before the game crashed. I could try and reproduce the exact same steps and save each turn along the way, then if the game crashes in the same turn, it will then be reproducible.The crash is reproducible? I.e. same time every time you load the game, even from a couple auto saves back?
Error message will come when code hits an assert. It could still be code related without having the assert there (very important to find such a crash) OR its memory related (which are usually the non-reproducible ones).
You can also try to swap to the civ where the crash happens using ctrl+shift+P and see if you can get around it.
Finally, upload to github
Generally speaking, it is not recommend to play with non VP compatible gameplay mods. Since you aren't an expert in modding I think your best course of action is to ditch them.
I am actually studying programming (i started recently). Though i have NEVER modded anything before. That is why i was wondering if anyone else could do the modding and release a VP compatible version of those specific Mods. If not, all good But i figured i might as well ask, just in case someone else, who can mod, decides they like the mod and wants to make a version for VP.
I am NOT sure what you mean by using ctrl+shift+P to see if i can get around it? Considering there is no warning message and the game just instantly crashes.
Also, when you mean swap to the civ where the crash happens? I am not sure if you mean Civ 5, or a specific civ. But i ALWAYS use Augustus Caesar -- Rome.
Whatever is causing the crash, i think it is either one of the NON-VP Mods, or the issue has not been fixed (at least since the October version). Since i first played a few weeks ago, and downloaded the October version. The exact same type of crash, the CTD crash, occurred when using the October version. I heard that the NEW version would show error prompts (which it did). So i figured that if the game crashed, then i could at least see what the problem was, and show someone hhere, an maybeget it fixed. (There were some error messages that popped up - around turn 40-100 i think).
Also, ]ditching the NON-VP Mods, is not a very good option. Becausse i LOVE my Outposts (though the game has never lasted long eno7ugh for me to actually build them). And i ESPECIALLY LOVE MY SLAVES!!!!!!!!!!!

Also to not. When i FIRST started using VP,, i did NOT know that apparently the 43 civs, ONLY allows a maximum of 63, for whatever reason. So the first 1 or 2 times i played (different save games), i was using the maximum number of civs and city states. Thoug this recent save game, i was only bbusing the maximum 63 total,and i reduced all the NON-VP mods to ONLY the ones i really wanted to use. I will try and reprudice the CTD error iand submit a save of the game, form the turn just before the error occurs if possible.

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