Thanks a lot for update! Four more things:
- IIRC Civilopedia says that Bear Warriors (and perhaps also Lion Warriors) have a bonus HP while they don't
- bonuses from Wonders allowing more troops in an army don't accumulate (I have a Monument or so, captured Tower of Babel and still only 2 units) - bug or feature?
- Theocracy seems to be Xenophobic (cities produce Culture only if majority of the population is yours) and Stratocracy isn't - is it O.K.?
- when I captured an unconnected city perhaps built on Iron, I was able to build all Armored units despite I hadn't discovered Iron Working yet. After I connected it to my trade network, this possibility disappeared.
Remarks about gameplay:
My first game was at Regent, as an Agricultural civ (Egypt, won by domination, quite easy) and now I tried a hardcore-hunter (avoid Agriculture at all costs) game with Germans at Monarch.
At the beginning I was totally outgrown (while I still had only one city the other civs had 3 ones) but it started to change after I had built a few worker-producing improvements and started to crank out veteran Bear Warriors and Archer Hunters (or Hunter Archers) - Bears and Stratocracy rule! A few civs tried to extort me, I refused, they declared war and my troops had proven their effectiveness against enemy Spearmen, Axemen and Marines, even I was able to take some Lions from Phoenicians. Then peace, buildup and conquest!
Now I am No. 1 in power (almost half of the Power bar vs. 5 other civs - Small pangea) and thanks to Stonehenghe started to catch up with Culture (apart from Sumerians - they are FAR ahead). Lack of Aqueducts and Irrigation is painful but thank to rivers and nearby seashore I managed to get a few decent Cities anyway, now I am able to outresearch the other Civs (e.g. I have just got a monopole for Iron Working - love these Armored Heroes and Armored Axemen). I think I'll go for domination again.
In short: in spite of initial big advantages, AI sucks.
Best regards,
Slawomir Stachniewicz.