->SAVE<-
Preturn: switch Amsterdam to granary, lets turn that
baby into a settler factory.
Turn 1 2950: Troop movement.
Turn 2 2900: Ditto.
Turn 3 2850: Ditto Ditto.
Turn 4 2800: Warrior is completed in Rotterdam, which
is sent to Amsterdam. Rotterdam set to Worker.
Turn 5 2750: Get a conscript warrior from goody hut.
Turn 6 2710: Lux. to 10% Sci. to 70% at same ETA and
1 GPT.
Turn 7 2670: Warrior arrives in Amsterdam, Lux. back
to 0%.
Turn 8 2630: Amsterdam Granary->Worker. Also MM for
Growth & Gold with no loss to worker ETA. Sci to 50%
with no loss to ETA and 5gpt.
Turn 9 2590: IW in 16 turns at 90%.
Turn 10 2550: Amsterdam worker->settler.
Turn 11 2510: Pop two huts, one gives us 25 gold and
other holds angry hun warriors. Amsterdam MM to grow
in 4 turns and produce settler in 4 turns at size five.
IB: Our conscript warrior is killed, easy come easy go.
Turn 12 2470: Nothing, the huns will pay for this.
Turn 13 2430: Nothing.
Turn 14 2390: Troop movement. Amsterdam settler->spear.
Turn 15 2350: Regular warrior spots the Huns, all fortified
in their orriginal positions.
IB: Hun warrior attacks our Reg. warrior on
a hill. We win, with no loss of hp and we promote.
Turn 16 2310: Kill fortified Hun on grassland, no loss of hp.
Turn 17 2270: Kill the last of the Huns, fortified on
a hill, no loss of hp.
Turn 18 2230: Rotterdam Spear->Barracks.
Turn 19 2190: The Hauge founded, Curragh ordered.
Tutn 20 2150: Lux. up to 10%.
WOW we have a lot of open land, I still haven't found
any other civs. Use Amsterdam mainly fo settlers and
workers but be careful to keep it above 3 population
at all times.
Here's my Mini Dotmap:
The red dot is the most important, it will be a HUGE production city. The blue dot is simply to get the whale. One tile SW of the blue dot will be fine also.