Introducing Talent.
Britain didn't rule the waves because it had more wood, or because it was called Britain. Great unit types, events, innovations, and victories are the result of individuals being in the right place at the right time.
If you can discover such individuals on the map, in the same way that you discover resources, then they could increase your chances of building a certain UU, wonders, or making discoveries.
I'm thinking of something along the lines of a special event...
"Lord, the people of New York have been inspired by a great hero called Horatio Nelson. We have discovered a new unit: Man-O-War."
or
"Sir, the people of Paris are celebrating the efforts of a great scientist called Isaac Newton. We have discoverd Gravity."
The game could pop these talented individuals up in chronological order, at random locations around the world. Perhaps getting a free tech is too much so instead of that, the scientists cut the cost of their tech by half or whatever makes it ballanced.
What do you think?
Britain didn't rule the waves because it had more wood, or because it was called Britain. Great unit types, events, innovations, and victories are the result of individuals being in the right place at the right time.
If you can discover such individuals on the map, in the same way that you discover resources, then they could increase your chances of building a certain UU, wonders, or making discoveries.
I'm thinking of something along the lines of a special event...
"Lord, the people of New York have been inspired by a great hero called Horatio Nelson. We have discovered a new unit: Man-O-War."
or
"Sir, the people of Paris are celebrating the efforts of a great scientist called Isaac Newton. We have discoverd Gravity."
The game could pop these talented individuals up in chronological order, at random locations around the world. Perhaps getting a free tech is too much so instead of that, the scientists cut the cost of their tech by half or whatever makes it ballanced.
What do you think?
