New Scenario, But Slight Problem

HardRocker

Student.
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Jun 26, 2009
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I have created a scenario with Hukkak's Revised Civ Pack for CiV, and it turned out better than I expected. Unfortunately, every time I choose Load Scenario to try it out, only the Vanilla Civs show up. I checked that all of the Civs were checked as playable, but it still won't play. :mad:

Has anyone had this problem before? Can this be fixed?
 
Yeah, it can be fixed. One of two ways, neither very fun to do. This tutorial is one method. The other method is to replace existing civilizations with your new civilizations' assets, although this is not recommended. Try whoward's method, it's better.
 
I only understand XML (learned it from dabbling with BtS), and the tutorial assumes that the reader understand Lua and SQL. I don't even know what SQL is.

So how would I replace the Civ's assets? Is that more difficult?

EDIT: I LOVE your Ancient mod for CiV, it is one of the only things I play CiV with nowadays. I never expect to be able to do anything on that scale, but I would like to make a simple scenario.
 
I only understand XML (learned it from dabbling with BtS), and the tutorial assumes that the reader understand Lua and SQL. I don't even know what SQL is.

So how would I replace the Civ's assets? Is that more difficult?

EDIT: I LOVE your Ancient mod for CiV, it is one of the only things I play CiV with nowadays. I never expect to be able to do anything on that scale, but I would like to make a simple scenario.

Thanks broskie. :)

You know how to use <Update>? That's all you need to update existing civilizations. :D

Although the tutorials assumes you know LUA and SQL, it's actually straightforward. I would recommend starting with that first.
 
The tutorial is actually very straightforward and I highly recommend it. You don't need to understand SQL or LUA to use it and all of the code to create a custom menu is included. You don't have to create any code, the tutorial just teaches you how to include the pre-written code in your mod.

I was having the same issue with the scenario I am working on, but after about an hour with whoward's tutorial I had an awesome looking Custom Game menu and my mod loaded perfectly. I am an XML-only modder as well, but it was that easy to use.

Good luck!
 
I think I have this same problem... my custom Civ won't load into my scenario although it will show up in random maps and can be selected.

Will creating a custom game solve this problem and will a custom game be uploadable in the same way as a normal mod?

I don't want to create just a scenario only I can play, but rather, to share it eventually?

As above, I've thought of updating a vanilla civ rather than creating one from scratch. If I can't solve my current difficulties, I may have to do so.

Anyhow, I'll do the tutorial later today and see if it is workable... I've done most of the earlier stuff such as creating the mod and map, so the later half will be the most useful.
 
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