Kurlumbenus
Chieftain
- Joined
- Oct 5, 2008
- Messages
- 8
I've been playing Civ since I. Just picked up 5 Gold through the steam sale, which includes G&K, and I'm trying to get some footing as I haven't played any civ games in quite some time.
My incredibly vague question is simply what's the best way to go about learning how to master the game? I'm fond of playing with random settings, just to stay sharp and maintain a sense of adaptability without growing too dependent on any conditions. Random civs, random maps, etc.
I plan on eventually asking for help with specifics, but I'm going to play for a bit first, get used to it. So the questions I've got now are going to be pretty general. Still, any help is appreciated.
My general plan is to play random setting games on each difficulty level until I'm reasonably sure I can win under whatever circumstances present themselves without picking up bad habits I'll have to unlearn later. I also remember from past civs that higher level difficulty strategies actually make lower-level play more difficult.
1. What's a good difficulty to start at, given the goal is eventually Immortal+? I don't want to start too easy or too difficult, as the goal is to learn to beat the higher difficulties.
2. Assuming I'm not going to go ICS, what are the target empire sizes for different strategies?
3. As I understand it, theorycrafting has them at Tall vs Wide and Wall vs Maul. Do these strategies stay equally valid (given a compatible civ) at higher difficulties? Are there general strategies outside the Tall/Wide and Wall/Maul continuum?
4. Are all victory types achievable at the higher difficulty levels?
5. Given my methodology (random civ, random map) what circumstances should I be using to determine which strategy and which victory type?
6. I see two repeating pieces of advice: 4 city trad and "build a scout first". The 4 city strategy's build order is Settler, Settler, Worker? How are these compatible, or am I reading the thread wrong?
Thanks.
My incredibly vague question is simply what's the best way to go about learning how to master the game? I'm fond of playing with random settings, just to stay sharp and maintain a sense of adaptability without growing too dependent on any conditions. Random civs, random maps, etc.
I plan on eventually asking for help with specifics, but I'm going to play for a bit first, get used to it. So the questions I've got now are going to be pretty general. Still, any help is appreciated.
My general plan is to play random setting games on each difficulty level until I'm reasonably sure I can win under whatever circumstances present themselves without picking up bad habits I'll have to unlearn later. I also remember from past civs that higher level difficulty strategies actually make lower-level play more difficult.
1. What's a good difficulty to start at, given the goal is eventually Immortal+? I don't want to start too easy or too difficult, as the goal is to learn to beat the higher difficulties.
2. Assuming I'm not going to go ICS, what are the target empire sizes for different strategies?
3. As I understand it, theorycrafting has them at Tall vs Wide and Wall vs Maul. Do these strategies stay equally valid (given a compatible civ) at higher difficulties? Are there general strategies outside the Tall/Wide and Wall/Maul continuum?
4. Are all victory types achievable at the higher difficulty levels?
5. Given my methodology (random civ, random map) what circumstances should I be using to determine which strategy and which victory type?
6. I see two repeating pieces of advice: 4 city trad and "build a scout first". The 4 city strategy's build order is Settler, Settler, Worker? How are these compatible, or am I reading the thread wrong?
Thanks.