a pen-dragon
Prince
- Joined
- Jun 8, 2024
- Messages
- 490
IMHO, no, a lighthouse is not necessary, it will even slow you down if built now.I think a lighthouse is necesary for it to be a good city, so I will build that after the warior is finished.
A lighthouse adds 1
on all water tiles. For now lets say you will work the lake and the fish, so that makes +2
. If only working 2 food tiles besides the pasture lake and fish, this city would have 7 surplus
without a lighthouse or 9 with one. Keep in mind that with basically any improvement a grassland or plains tile beats coast most of the time.A granary OTOH basically doubles your surplus food for faster growth, giving ~+7
for growing the city. You will not be growing it maximally in the short or even medium term so the additional 2
have about one third of the impact of a granary.Ofc you will want a lighthouse down the road, but for example this city could start with a granary and then whip a few workers (or settlers) 4->2. You first want to grab the good land and only after this maximize your existing cities.
Think about it this way: If you build too much infrastructure now you will end up with less cities peacefully than otherwise. One additional city (on reasonably good land) adds much more than a lighthouse in a few cities.
from ivory and I need copper for axes. next would be chping out the last couple workers and the axes, then tile improvements.

in the capital for that. There is also cottageable grass tiles strewn about waiting for workers.

a turn)
problem for a bit. Overflow to be put into axes.