New to civ 5!

Hylt22

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Aug 13, 2011
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Hey, I'm new to civ 5, just got it today, can someone give me a few tips and tricks about it? What civ do you like and why?
Opening the game for 5 minutes made me realize it's ALOT different than the other civ games (im a current Civ IV player...)
 
#1 thing you should do is go here:

http://forums.civfanatics.com/forumdisplay.php?f=451

Lots of great info on Civ V.

My tip? Happiness is king in this game. Build your early cities aiming for happiness resources. Also, unlike Civ IV, distance between cities doesn't increase the "cost" of the city other than paying for a long road (if you build one) - so feel free to make far bigger leaps to grab good spots than you would in Civ IV. Those were two things that it took a bit of getting used to for me, in Civ V after years of playing Civ IV. Also, even if you can "afford" to build more cities with the happiness you have, every city you make increases the culture cost of items from the social policy trees - and some of them are awesome. If you plan on getting many of the powerful social policy trees, don't build/annex many cities, and rather build 4 to 6 and then puppet cities as you conquer instead.

Those are just basics, but it took me a few games to realize how badly I was messing myself up with my Civ IV habits.

Also, welcome to Civ V. It's not for everyone, but I hope you enjoy it - I certainly have.
 
The AI is war hungry, there is nothing I have found to make them less so, Always strive to be Military leader!! This is the only way to stop wars every 10 turns!! You can beat the game pretty easy with 1 city, so no need to build a whole bunch of cities, Most times I build 3-6, depending on start!!

In most cases, 1 worker per city is all you need, if you are mostly a coastal Empire, you can get away with less.

This is what I do, yours and others value may differ, ignore military city states, they do give free units, but not often one I need or want. 5 maritime city states will make you grow very fast and large, do not attempt to buy their loayalty until you have no happy issues, it is a waste to have them as allies and have to avoid growth. :)
 
no RFC, Erebus or Next War.

However there are some nice mods - Faerun Scenario, Anno Domini, CivNIGHTS, Hulfgar's Mods (reminiscent of Wolfshanze's), and uomo universalis are great mods to start with. Heroes of the 3 Kingdoms is also a nice mod.

I also like palace additions, building upgrades, government buildings...

Oh, and if you want to play an "earth map" you will either have to make your own or use one of the earth maps in the mod section, the Uomo Universalis earth map is acceptable.

Default earth map has terrible features, England is connected to mainland europe, half the pacific islands are one giant ugly mass and spain/africa connect at gibralter. It just isn't worth looking at the buttwipe of an earth map provided by 2k that took some 8 year old kid about 2 hours to make.
 
Don't forget about VEM for mods.

If the OPer doesn't know what VEM is, it's what I believe is a good mod, that is definitely worth a download.I think it's called "Unofficial Patch and Vanilla Enhanced", in the mod list, or something like that.
 
Hey, I'm new to civ 5, just got it today, can someone give me a few tips and tricks about it? What civ do you like and why?
Opening the game for 5 minutes made me realize it's ALOT different than the other civ games (im a current Civ IV player...)
Settle your first city in place, build a scout, then monument, then worker. Farm a tile or two and then mine a hill, and connect your luxurious resources.

Go Liberty social policies. Get free settler. Found second city. Get free worker and send it to your new city.

Build a settler and found your third city.

Build libraries in all cities then National College in capital.

After that its all war with all your neighbors for the rest of the game. They will hate you no matter what you do. (diplomatic options are nonexistent in Civ 5)

Late game options are basically to build and move units around or press Next Turn until you (or someone else) win.

Have fun!
 
Settle your first city in place, build a scout, then monument, then worker. Farm a tile or two and then mine a hill, and connect your luxurious resources.

Go Liberty social policies. Get free settler. Found second city. Get free worker and send it to your new city.

Build a settler and found your third city.

Build libraries in all cities then National College in capital.

After that its all war with all your neighbors for the rest of the game. They will hate you no matter what you do. (diplomatic options are nonexistent in Civ 5)

Late game options are basically to build and move units around or press Next Turn until you (or someone else) win.

Have fun!

And game WON! :lol:

Securions little guide will help you on easy starts, like up to Prince level. And it's good advice.

Don't build cities too fast until you have a feeling for the BIG thing, happiness. 2-3 cities to start with, check out the Tech-tree and the Policy-tree what you can gain.

Learning this game from scratch is all about patience, well, maybe a little about brains too.

Good luck! :goodjob:
 
Just one tip.
Uninstall the game and keep playing Civ4.
Moderator Action: Helpful advice in the Civ5 forum doesn't look like this.
 
Just one tip.
Uninstall the game and keep playing Civ4.

If I'd followed this extremely poor advice, I'd have missed out on hundreds upon hundreds of hours of happy Civving. If you don't like the game, that's dandy, but don't pretend like a lot of us - many of whom are long time Civ fans - aren't enjoying it quite a bit. Still behind Civ IV: BTS for me, but it holds its own with vanilla Civ IV quite well for enjoyment in my eyes, though I won't pretend like there are not strong dissenting opinion.
 
Just one tip.
Uninstall the game and keep playing Civ4.
Who let you out of the kennel called the Civ4 subforum?

To OP: Every civ is different. See which ones you like. Try to leverage the strengths of your civ, even though it my be hard to see at first. At least try. ;)

Also, civ5 is more war focussed and units last longer. Ranged units are king, so be very careful not to lose those ranged units. Keep in mind that there is a new promotion that makes the AI being able to instantly heal a unit. Do not give them that chance, and try to kill a unit outright if you can.

This game is more about developing cities, and a bit less about having a lot of cities. You can take a bit more relaxed approach towards expanding in this game. See how you like it, and expand on a speed you are comfortable with. Try and settle luxury resources first and sell extra copies of a resource to the AI.

LAst, do not forget to let us know if these tips helped, and how you like the game! :goodjob:
 
A mistake I made at the start:

1. I tried to build every building in every city. Don't do that- you'll drown in maintenance fees. Pick a thing your city will do (gold, units, culture, etc.) and focus buildings and tile improvements around that thing.
 
the modbuddy workshop is gone and over 1k mods gone with it - many of the best small mods (palace additions, government buildings, etc) are now gone - possibly forever.

as with civ 4, whatever deficit civ 5 has that bothers you the most can be in some way addressed with a mod.

Actually, while some mods have conflicts the best thing is you can combine the mods you like without having to deal with the pains of civ4 combining mods.
 
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