CheddarCheese
Chieftain
Hi there,
I'm a beginner at modding and have only just begun to mod some Civ 5 XML. I have come across a few mod ideas which I don't know how to start. The number one thing I want to know before I attempt any of them is if they can actually be done, not just in XML, but modding in general. On that note, my questions are:
1. Is it in any way possible to have the tech tree differ depending on civilization?
For example, America starts with and climbs the regular tech tree, but a fictional Atlantis civilization would have a completely different tree revolving around naval advancements.
This would be useful for fantasy or science fiction mods, I think. The closest I've gotten to it, is making a technology branch which only one civilization can access, leaving it locked to all others.
2. Is it possible to have a combat unit be comprised of more than one individual (like it usually is), but have them go through their dying animation all at once?
I'll try to explain: For example, I've created a unit which is made of two different figures. Two spearmen, and one longswordman (a leader figure). However, when in combat, the unit takes 2 damage, and the longswordman dies, making the unit look like a damaged spearmen unit. What I want is for NONE of the figures to die until the unit has reached zero health. Possible? Or fantasy?
3. Are there any formal guides or tutorials for modding Civilization 5 through Lua? Preferably step by step, but any helpful guide would do.
Those are the three of my most prominent. Sorry for all the questions. Any answers will be greatly appreciated. Thanks!
I'm a beginner at modding and have only just begun to mod some Civ 5 XML. I have come across a few mod ideas which I don't know how to start. The number one thing I want to know before I attempt any of them is if they can actually be done, not just in XML, but modding in general. On that note, my questions are:
1. Is it in any way possible to have the tech tree differ depending on civilization?
For example, America starts with and climbs the regular tech tree, but a fictional Atlantis civilization would have a completely different tree revolving around naval advancements.
This would be useful for fantasy or science fiction mods, I think. The closest I've gotten to it, is making a technology branch which only one civilization can access, leaving it locked to all others.
2. Is it possible to have a combat unit be comprised of more than one individual (like it usually is), but have them go through their dying animation all at once?
I'll try to explain: For example, I've created a unit which is made of two different figures. Two spearmen, and one longswordman (a leader figure). However, when in combat, the unit takes 2 damage, and the longswordman dies, making the unit look like a damaged spearmen unit. What I want is for NONE of the figures to die until the unit has reached zero health. Possible? Or fantasy?
3. Are there any formal guides or tutorials for modding Civilization 5 through Lua? Preferably step by step, but any helpful guide would do.
Those are the three of my most prominent. Sorry for all the questions. Any answers will be greatly appreciated. Thanks!
