New Unit: Turret

Originally posted by Incubus0223
WHHHHOOOOAAAA, did u make those, those look exactly like what the unit is

honestly, i can,t remember. i,ve been cleaning up my civ3 mods folder over the last couple days (well over 700 mb) and everything that isn,t finished, be it.. the original maker\someone else or myself, i have been fixing (or trying to anyways.) so pretty much all gfx look the same to me at this time (little squares make driving fun. like looking at the sun for a long time.)

a lot of them can be found on GIDustin's site. as of late, i have been going there more than here. but it is a nice civ3 resourse site.
 
Great Unit :goodjob:. Now I can have my very own Magenot Line, but even more stronger :D.
 
Those look a little better than mine, not much though :p

GIDustin
 
the Fortify is big, but sounds so damn great (:
i haven,t tried it in the game yet, so let me know if it,s too big and if so, i have another, but it,s not near as good as this one.

look HERE for the file.

revised (copy\paste to .ini file)

[Sound Effects]
BLANK=
DEFAULT=
WALK=
RUN=
ATTACK1=..\Battleship\IowaAtckCannon1.wav
ATTACK2=
ATTACK3=
DEFEND=
DEATH=..\Battleship\BattleshipDeath.wav
DEAD=
FORTIFY=TurretFortify.wav
FORTIFYHOLD=
FIDGET=
VICTORY=
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=
[Version]
VERSION=1
 
Now all that is needed is a variation that could be built with air-superioty. This could also be used in a World War II mod as they did have Air-defence around most of the major cities- at least in England.
 
Originally posted by stainz

a lot of them can be found on GIDustin's site. as of late, i have been going there more than here. but it is a nice civ3 resourse site.

That made me feel good. :)

Originally posted by stainz

look HERE for the file.

That made me feel "mixed".

I updated the Turret on my website to have the PediaIcons, units32, INI, and fortify sound. BUT you brought to my attention that there are sounds out there (on that thread) for units with no sound. I now have another project: Update all units on my website to have sound if a sound is available.

I guess it isnt that big of a project though. There are only 303 units. . . :p

GIDustin
 
Originally posted by GIDustin
BUT you brought to my attention that there are sounds out there (on that thread) for units with no sound. I now have another project: Update all units on my website to have sound if a sound is available.

I guess it isnt that big of a project though. There are only 303 units. . . :p

GIDustin

almost ½ of the units don,t have there own sounds. i have started to update some of them.

it,s very slow work though. the right sound for the right animation and a lot of d/l ing sound files. but most end up sounding like shyt once they are coverted to civ3 format.

i,m trying to get to soung files from M.A.X. 2. there are some really good sounds in there and is a great game as well.
 
I believe someone in this thread is attempting to figure that out.

GIDustin
 
how come there isnt an INI file?
 
nevermind, im a dumba**
 
Nesh said:
i have no pedia entry and it keeps deleting its self as well

Hi Nesh, welcome to the forum. Please do not reply to old threads like this. As far as I know it is a question of courtesy not a matter of the rules (I'm not a moderator, just another user).

If you have a generic question, you will get better replies in the main forum. (one level higher).
 
Nope. Its the Rules.
 
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