jminternelia
Chieftain
- Joined
- Mar 11, 2003
- Messages
- 10
(Using PTW 1.21F)
For those of you that dont know, I am working on a HUGE scenario, called "War on Terror v4.0". There will be 3 versions, one called Capture the King, where you must capture a country's "king" as you would a princess in order to defeat them, one with conquest as the only victory condtion, and one with all default rules, with the only exception being the addition of new custom units. Also once this project is complete, I will add a multiplayer version, but it most likely will be minimally modified, as PTW doesn support client uploads like many FPS shooters like Soldier of Fortune and Return to Castle Wolfenstein Does. I have emailed Firaxis and suggested they add this feature, so that the possibilities can truly be endless.
The map I am using is Marla Singer's World Map, with 31 countries. All countires that aren't currently on any Globe or Map have been renamed. Here is a list of countries and their leaders:
1 Canada - Jean Chretien
2 United States of America - George W. Bush
3 Mexico - Vincinte Fox
4 Brazil - Fernando Cardoso (Soon the be updated)
5 Germany - Gerhard Schroeder
6 Australia - John Winston Howard
7 Chile - Ricardo Escobar
8 Egypt - Hosni Mubarak
9 China - Jiang Zemin (Soon to be updated)
10 Russia - Valimir Putin
11 Saudi Arabia - Fahd bin Abd al-Aziz Al Saud
12 United Kingdom - Tony Blair
13 Japan - Junichiro Koizumi
14 France - Jacques Chirac
15 Pakistan - Pervez Musharraf
16 Afghanistan - Hamad Karzai
17 India - Avul Pakiri Jainulabdeen Abdul
18 South Korea - Roh Moo Hyun
19 Lybia - Muammar al-Gaddafi
20 Syria - Bashar Al-Asad
21 Republic of the Congo - Denis Sassou-Nguesso
22 Israel - Ariel Sharon
23 Algeria - Abdelaziz Bouteflika
24 Sudan - Ahmad Al-Bashir
25 Yemen - Ali Abdullah Saleh
26 Spain - Jose Maria Aznar
27 Netherlands - Jan Peter Balkenende
28 Kuwait - Al-Salim Al Sabah
29 Iraq - Saddam Hussein (Will be updated after OP. Iraqi Freedom is complete and new government is installed.)
30 Iran - Mohammad Khatami
31 North Korea - Kim Jong Ill
All of the leader heads seen in the game (through diplomatic transactions) have been changed so that the picture seen is an actual picture of the real leader. An example is you don't see Lincoln, instead you see Bush. You dont see Queen Elizabeth, you see Tony Blair.
I'm working on serveral new custom units, most which take files from other units. I have no civilopedia errors, pediaicon errors or anything, just cant figure out some animation routes.
The 4 new units I am working on are all missiles:
Chemical Skud Launcher [Middle Eastern Countries] (Nuke Scud coming if I can figure out this)
MOAB Bomb [America Only]
Chemical ICBM [Iraq, Israel, China, Iran and N. Korea]
Biological ICBM [Iraq, Israel, China, Iran and N. Korea]
I renamed the following units thus far:
Modern Armor to "M1A2 Abrams Tank"
ICBM to "Nuclear ICBM"
Stealth Fighter to "F-117 A Night Hawk"
Stealth Bomber to "B2 Bomber"
I also increased the range of bombardment for Cruise Missiles to 4, and the B2 Bomber to 325. The B2 may change if I can figure out how to add refueling planes and an option to refuel which would essentially restrict you from moving unless you had fuel.
The Chem and Bio ICBMS will be exactly the same, just named differently. What I want to do is remove the ICBM's mushroom cloud that is seen when an ICBM hits a city and replace it with a chemical attack animation I downloaded.
With the MOAB Bomb, I am am modifying a cruise missile so that when it hits a city it has a nuclear blast\Shroom cloud exactly like a nuke would, but without pollution or affecting world opinion.
With the Chem Scud Launcher, I just want to add the chemical cloud to its animation when it hits a city, and make it so that the other countries would react hostily, like they do when a nuke is used.
I am also interested into possibly creating and adding a command and communications aspect to the game. The idea I have is to have workers build Command and Control Bunkers. If those bunkers were hit by a missile or captured, the units assigned to that bunker would only be able to defend themselves which in effect wouldnt allow one to move their military units unless the bunker was recaptured or destroyed.
I will gladly add anyones name to the credits (of both the scenario and the munitions) who helps me, as this project is so large, I cant do it alone and keep the leaderheads and weapons Updated. Anyone AT ALL who is interested in helping, email me at JMInternelia@hotmail.com ASAP.
-Jeremyhttp://www.geocities.com/jminternelia/enter.html
For those of you that dont know, I am working on a HUGE scenario, called "War on Terror v4.0". There will be 3 versions, one called Capture the King, where you must capture a country's "king" as you would a princess in order to defeat them, one with conquest as the only victory condtion, and one with all default rules, with the only exception being the addition of new custom units. Also once this project is complete, I will add a multiplayer version, but it most likely will be minimally modified, as PTW doesn support client uploads like many FPS shooters like Soldier of Fortune and Return to Castle Wolfenstein Does. I have emailed Firaxis and suggested they add this feature, so that the possibilities can truly be endless.
The map I am using is Marla Singer's World Map, with 31 countries. All countires that aren't currently on any Globe or Map have been renamed. Here is a list of countries and their leaders:
1 Canada - Jean Chretien
2 United States of America - George W. Bush
3 Mexico - Vincinte Fox
4 Brazil - Fernando Cardoso (Soon the be updated)
5 Germany - Gerhard Schroeder
6 Australia - John Winston Howard
7 Chile - Ricardo Escobar
8 Egypt - Hosni Mubarak
9 China - Jiang Zemin (Soon to be updated)
10 Russia - Valimir Putin
11 Saudi Arabia - Fahd bin Abd al-Aziz Al Saud
12 United Kingdom - Tony Blair
13 Japan - Junichiro Koizumi
14 France - Jacques Chirac
15 Pakistan - Pervez Musharraf
16 Afghanistan - Hamad Karzai
17 India - Avul Pakiri Jainulabdeen Abdul
18 South Korea - Roh Moo Hyun
19 Lybia - Muammar al-Gaddafi
20 Syria - Bashar Al-Asad
21 Republic of the Congo - Denis Sassou-Nguesso
22 Israel - Ariel Sharon
23 Algeria - Abdelaziz Bouteflika
24 Sudan - Ahmad Al-Bashir
25 Yemen - Ali Abdullah Saleh
26 Spain - Jose Maria Aznar
27 Netherlands - Jan Peter Balkenende
28 Kuwait - Al-Salim Al Sabah
29 Iraq - Saddam Hussein (Will be updated after OP. Iraqi Freedom is complete and new government is installed.)
30 Iran - Mohammad Khatami
31 North Korea - Kim Jong Ill
All of the leader heads seen in the game (through diplomatic transactions) have been changed so that the picture seen is an actual picture of the real leader. An example is you don't see Lincoln, instead you see Bush. You dont see Queen Elizabeth, you see Tony Blair.
I'm working on serveral new custom units, most which take files from other units. I have no civilopedia errors, pediaicon errors or anything, just cant figure out some animation routes.
The 4 new units I am working on are all missiles:
Chemical Skud Launcher [Middle Eastern Countries] (Nuke Scud coming if I can figure out this)
MOAB Bomb [America Only]
Chemical ICBM [Iraq, Israel, China, Iran and N. Korea]
Biological ICBM [Iraq, Israel, China, Iran and N. Korea]
I renamed the following units thus far:
Modern Armor to "M1A2 Abrams Tank"
ICBM to "Nuclear ICBM"
Stealth Fighter to "F-117 A Night Hawk"
Stealth Bomber to "B2 Bomber"
I also increased the range of bombardment for Cruise Missiles to 4, and the B2 Bomber to 325. The B2 may change if I can figure out how to add refueling planes and an option to refuel which would essentially restrict you from moving unless you had fuel.
The Chem and Bio ICBMS will be exactly the same, just named differently. What I want to do is remove the ICBM's mushroom cloud that is seen when an ICBM hits a city and replace it with a chemical attack animation I downloaded.
With the MOAB Bomb, I am am modifying a cruise missile so that when it hits a city it has a nuclear blast\Shroom cloud exactly like a nuke would, but without pollution or affecting world opinion.
With the Chem Scud Launcher, I just want to add the chemical cloud to its animation when it hits a city, and make it so that the other countries would react hostily, like they do when a nuke is used.
I am also interested into possibly creating and adding a command and communications aspect to the game. The idea I have is to have workers build Command and Control Bunkers. If those bunkers were hit by a missile or captured, the units assigned to that bunker would only be able to defend themselves which in effect wouldnt allow one to move their military units unless the bunker was recaptured or destroyed.
I will gladly add anyones name to the credits (of both the scenario and the munitions) who helps me, as this project is so large, I cant do it alone and keep the leaderheads and weapons Updated. Anyone AT ALL who is interested in helping, email me at JMInternelia@hotmail.com ASAP.
-Jeremyhttp://www.geocities.com/jminternelia/enter.html