I followed the installation guide (7-7 ver.), but still get something wrong. The faith system, the resources (seems like no more luxury mod), but even worse... there is no horses or gold, silver, etc...help please~
I followed the installation guide (7-7 ver.), but still get something wrong. The faith system, the resources (seems like no more luxury mod), but even worse... there is no horses or gold, silver, etc...help please~
Uninstall it.
Check in the mod folder that nothing remain.
Check in the DLC folder that the EUI is no longer present (folder ui_bc1).
Clear cache.
Optional step : check a regular game to see if you need to completly reinstall civ or not
Install the Non-EUI version.
Test with no other mods than VP, on a standard map (continent or pangea, for example).
Not using the EUI should at least get rid of interface problems, and we will be able to see what's wrong in your case.
(Note that ressources which aren't luxury or wheat have to be revealed by a tech, so seing few ressources is normal, but you should at least have 3 luxuries near your starting location).
Try a verification of your Civ installation in Steam by right clicking at the Game and choosing Properties and then Local Files. Maybe you messed up your installation.Retried with no EUI ver and the conditions you mentioned above, and tested after techs. like husbandry and mining discovered, there is still no resources on the map. BTW, is the block shown on the culture system (tradition) overlapped a normal condition? The faith required for the great prophet is still 600, which should have been modified to 400 in this ver., right?
thanks for the kindly reply~
No, it isn't.BTW, is the block shown on the culture system (tradition) overlapped a normal condition?
No, it isn't.
You should have 3 trees accessible at ancient era, and they look like :
Tradition
O _ O
\ _ /
_ O
/ _ \
O _ O
Progress
O _ O
l _ / \
O O O
Autority
O _ O
l _ _ l
O _ O
_ _ l
_ _ O
Try a verification of your Civ installation in Steam by right clicking at the Game and choosing Properties and then Local Files. Maybe you messed up your installation.

Checked the installation path but it does not change.
No, it isn't.
You should have 3 trees accessible at ancient era, and they look like :
Tradition
O _ O
\ _ /
_ O
/ _ \
O _ O
Progress
O _ O
l _ / \
O O O
Autority
O _ O
l _ _ l
O _ O
_ _ l
_ _ O
Like some posters above, this version freezes up for me when processing barbarian turns. This happens on 2 different Windows 10 machines.
Most of those posters are new to the mod. Odds are pretty good you're just missing something in the installation. If you review this thread, you'll get a really good overview of what you can do to get it working right.
1) I did review the thread, but didn't see any suggestions of how to fix this, could you point one or two out to me please?
2) I didn't have this problem with the May or June 1 versions...
I wouldn't focus on how to fix your problem specifically. Instead, figure something's going wrong that didn't happen with the last version, and try eliminate possibilities other than coding error. (I say this because I think you're the only person who's reported freezing barbs on this version.)
The usual suspects are conflicting mods -- even if they didn't conflict with previous versions -- or faulty installation. You can try deleting outside mods, and then run through Magnus' checklist, a few posts above yours.
I see two other posts about freezing barbs in this "July 7 version" thread.
Magnu's post was in response to a poster whose problems sounded quite different. I guess I can try deleting and re-installing the mod to see if it helps.
I am also getting issues freezing on the barbarians turn. See this issue on github. https://github.com/LoneGazebo/Community-Patch-DLL/issues/2124
I choose to use CP, CBO, CSD, C4DF and More luxuries when loading MODs, and the resources are shown on the map!
But the tradition trees are still overlapped, and I still need 600 faith to get the first Great prophet...![]()
2) I didn't have this problem with the May or June 1 versions...

Which events are appearing when disabled?Can you PLEASE remove the events system from the patch and move it to the CBP. It is causing incompatibilities, graphical errors and even when it is disabled some events still appear in game.
"This patch will focus primarily on modifications to the dll, the goal of which is to create a community-wide dll that can be easily integrated into mods for maximum compatibility and increased gameplay options for modders and players."
Which events are appearing when disabled?