Huanie
Chieftain
Hi fellow Civ fanatics!
First of all, Merry Christmas! But how can Christmas be merry without Civ3? So let me just go on with my newbie question.
1. Effects of banks/market on treasury income. I've tried to observe in towns with and with these improvements, by taking a laborer off a tile generating gold and such. I took one off from a tile generating 2 gold, then the total gold generated sometimes reduced by 3, sometimes 2, when both cities have the same improvement. So just wondering how it works.
2. Same for effects of universities/libraries/reasearch center.
3. Effects of specialists. I see from F1 (domestic advisor) that adding a scientist yeilds one beaker, a tax man/woman yields one gold, even in places with banks/markets and other improvements.
4. It's not really a question. Just wondering if you guys go through each town and kill off that coal plant of yours once you build Hoover Dam wonder.
Wow, many questions, let me thank you in advance for reading...now please help me out
Huanie
First of all, Merry Christmas! But how can Christmas be merry without Civ3? So let me just go on with my newbie question.
1. Effects of banks/market on treasury income. I've tried to observe in towns with and with these improvements, by taking a laborer off a tile generating gold and such. I took one off from a tile generating 2 gold, then the total gold generated sometimes reduced by 3, sometimes 2, when both cities have the same improvement. So just wondering how it works.
2. Same for effects of universities/libraries/reasearch center.
3. Effects of specialists. I see from F1 (domestic advisor) that adding a scientist yeilds one beaker, a tax man/woman yields one gold, even in places with banks/markets and other improvements.
4. It's not really a question. Just wondering if you guys go through each town and kill off that coal plant of yours once you build Hoover Dam wonder.
Wow, many questions, let me thank you in advance for reading...now please help me out
Huanie