Newbie Question

LadyPirate

Chieftain
Joined
Nov 4, 2008
Messages
5
Location
New Hampshire
I bought Civ4 in August to bring on a family vacation. This is my first Civ game ever. Needless to say, I've become obsessed. I've searched for the answer to this and either I'm not using the right search term or there is no topic covering this. I want to know what factors determine how long it take a particular city to build a building, especially Wonders.

I'm trying to win the space race in my current game. I'm so new at this complex gaming engine, I haven't won a game yet. I have five cities. For some reason that I don't understand my fourth city can build wonders faster than my second city. I need to understand the algorithm better so I can plan my empire more intelligently or I'lll never be a real contender for GotM and other fun things on this site.

Someone please explain this to me. Thanks!
 
Each city has a number of hammers that it makes. Each building and wonder (and unit, and anything you build in fact) has a hammer cost. The number of turns it takes to build the unit/wonder/building is the hammer cost, divided by the hammers per turn. Each turn, the number of hammers you produce each turn, is added to the building project. If this would make more hammers than needed (EG. You make 20 hammers per turn, but the project only has 10 hammers left), the 'overflow' is carried on to the next building project.

Hammers per turn is a little more complex, but not obscenely so.

Each tile has a hammer yield. Grassland has none, for example. Hills give +1 hammer, -1 food. Forests give +1 hammer. Plains get 1 hammer and 1 food, so a forested hills plains gives 3 hammers, whereas a forested hills grassland gives 1 food, 2 hammers.

Specialists sometimes (not usually) give hammers too. Engineers give 2 hammers, Priests give 1 hammer, and 1 gold, and citizens give 1 hammer. Great Prophets, Great Enginneers give bigger hammer bonuses.

Certain improvements increase hammers. Mines give a large (2~4, depending on your stage of the game) boost to hills tiles. Workshops give a slightly smaller (1~3) hammer boost, and reduce the food output of a tile by 1, but they work on flatlands, which are notoriously bad at production. Towns, when you run the Universal Suffrage civic gives +1 hammer.

The civilopedia gives a full run down on how you can increase the number of hammers you can get.

Certain buildings, increase hammers.

Forge gives +25% hammers
Factories give +25% hammers, and another +50% hammers with power
Having a state religion, and the Organised Religion civic gives +25% hammers, but ONLY when you are building a building.
Heroic Epic gives +100% hammers, but ONLY when you are building a military unit (IE. A unit that is not a settler, worker, or workboat)
Military Acadamies give +50% hammers (Warlords / BTS only, you use a Great General to make one), but ONLY when you are building a military unit
Ironworks give +50% hammers with iron, and +50% hammers with coal

All these bonuses are additive. So if you have a forge, a factory, and power, and have 10 hammers as the base rate (from specilists and worked tiles), you get 10 + 25% + 25% + 50% = 10 + 100% = 20 hammers. In Civ III and earlier, they would be multiplicative, which would make more. So if you have a forge and 10 hammers, a factory will only give 2.5 more hammers, so you would go from 12.5 to 15 hammers.

All of this info is given by rolling over what you want.

Resources also increase hammers on the tile. Iron is one of the best, giving +1 hammer always, and a massive +4 (??) hammers when it is mined. Cows are interesting... they give +1 hammer when pastured, for some reason. All metals, and coal, give massive hammer bonuses when the appropriate improvement is built. To see which one it is, put your mouse over the resource you want to get.

I think that just about covers it :p Its mostly common-sense, and rolling over the tiles / buildings and looking at the civilopedia will show you what you need to know. One last thing, in the city view, when you select your tiles to work, an anvil represents 5 hammers.
 
I need to understand the algorithm better so I can plan my empire more intelligently or I'lll never be a real contender for GotM and other fun things on this site.

There's no algorithim, it's just all about Hammers. The more the city produces, the faster you build.

BTW, I'm sure you're rather proud of your 5 cities, but you should be aiming a bit higher than that. You need at least 8 in order to build some of the better National Wonders in the game, like the Forbidden Palace, Wall Street and Oxford University. Even double that amount isn't unrealistic. You're probably playing on Chieftan or lower since at higher levels the AI would walk all over you with that small number of cities.
 
I bought Civ4 in August to bring on a family vacation. This is my first Civ game ever. Needless to say, I've become obsessed. I've searched for the answer to this and either I'm not using the right search term or there is no topic covering this. I want to know what factors determine how long it take a particular city to build a building, especially Wonders.

I'm trying to win the space race in my current game. I'm so new at this complex gaming engine, I haven't won a game yet. I have five cities. For some reason that I don't understand my fourth city can build wonders faster than my second city. I need to understand the algorithm better so I can plan my empire more intelligently or I'lll never be a real contender for GotM and other fun things on this site.

Someone please explain this to me. Thanks!

Welcome to the Forums (Super49r will give you the real greeting pretty soon).

Very complex, obssessive game that leads to carpal tunnel, hunched back, vitamin D deficiency, sleepless nights, and strange moments of indescribable happiness (try describing to your closest "real life" friend that you brilliantly manuevered Monty into declaring war on Izzy, blah, blah, blah). :D

Go to the Strategy Articles and read some of the strategy articles there (Sistuil's and Orion are pretty much canon by this point). What you'll find through trial and error is the need to develop and manage an economy. Follow some of the games in the strategy section and in stories and tales; this will give you insight into tech paths and developmental strategies.

Good luck.
 
@LadyPirate:

If you have the BTS expansion as well, you might want to give the BUG mod a try. It doesn't alter the game, but it gives you all kinds of information you can use to improve production, your economy, etc. It sure makes your empire easier to manage. It's in the D/L section. Just do a forum search for "BUG mod".

Now, go out and take the world! :)
 
@LadyPirate:

If you have the BTS expansion as well, you might want to give the BUG mod a try. It doesn't alter the game, but it gives you all kinds of information you can use to improve production, your economy, etc. It sure makes your empire easier to manage. It's in the D/L section. Just do a forum search for "BUG mod".

Now, go out and take the world! :)

I agree, that's a very nice mod to use if you're playing BtS. I can't see myself playing the game without it any more. BUG stands for BtS Unaltered Gameplay BTW.
 
What, Willem and I are chopped liver? :lol:

Hey, hey, easy now. No one is chopped liver but digitCruncher wrote a dissertation for an answer. I had to give him props.

I don't have any expansions but that will soon be rectified. Like I said in my original post. I only bought this game to noodle around with during a family vacation. I didn't realize I'd be committing all my free time for the next zillion weeks to Civ. I picked it because it was cheap at my local Wally World. I've been back there but alas they don't carry the expansions, just Colonization. I have to get to a bigger city (I live in rural New Hampshire) so I can get the expansions and Fable II. S

So much gaming so little time.
 
I didn't realize I'd be committing all my free time for the next zillion weeks to Civ.
Just a zillion weeks? What are you? A quitter? :D

@bestbrian:
As for chopped liver, I don't know about you, but I've heard that Willem is quite handsome. :p
 
Just a zillion weeks? What are you? A quitter? :D

@bestbrian:
As for chopped liver, I don't know about you, but I've heard that Willem is quite handsome. :p

I'm so adorable that when I walk past the pet store all the kittens and puppies in the window look at me and say "Mawwwwww". It's true. :)

To OP: Two suggestions, A) Amazon.com (BTS is very cheap going that route), and B) Direct2Drive (although that's been a crapshoot with me in getting things to actually run).
 
As stated above, set up several high production cities with Forges/Factories and Specialists.

Welcome to the Forums LadyPirate. :beer:
 
I know. I just got back from Lake Tahoe - no computer there. :(
 
Top Bottom