Newbie Questions: Ask here and get answers!

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Hello Crash, always nice to have some old farts on board! Did you check out the faq here on the boards?
You could have found a list of acronyms there:

AFAIK - As far as I know
ADM or ADM values - Attack, Defence, Movement values of units
Bach - J. S. Bachs cathedral
CF - Culture Flipping - when a city changes allegience due to cultural superiority
FP - Forbidden Palace
GL - Great Leader
ICS - Infinite City Sprawl - building cities as close as possible
TGL - The Great Library
IW - Iron Works small Wonder
TOE- Theory of Evolution Wonder
US - Universal Suffrage
WLTKD - 'We love the King'-Day celebration
WTH - What the F***

I guess the list is probably larger.

One small note (might also explain your FP problem): did you install the 1.29 patch? If not, do it right away. It alters the game in a great way, and it also fixes some odd bugs. You can find it in the 'patches' section on the front page (i.e. civfanatics.com)
 
Thanks Shabbaman, yeah I found those, I was looking more for the non-civ acronyms. Also MadScot pointed out the problem with my FP, I cranked up the OCN.
But, new question. I've got 32 cities, huge map, I built The Pyramids (which may have been a mistake, as I learned on this thread, being Babs, gave my my on Golden Age in Despotism!), but in 14 of the cities, the granary shows in the Improvement Roster, but the Food Storage Box doesn't have the granary line, and empties completely with growth.
Since I just got the game at Christmas, the CD was 1.29f.
 
Originally posted by DiamondzAndGunz


I believe with the introduction of electricity, they also introduce the concept of desalinization, removing the salt from water. That would mean, I guess, that they can now use any source of water available, for irrigation. Or, it could simply indicate that they are now able to regulate/pump the water there w/o irrigation nearby.

Maybe so but desalinization AFAIK hasn't yet been discovered, and if it had, they wouldn't have used it. The more probable reason is like you said, "they are now able to pump the water w/o irrigation nearby"

BTW, what Mac is that?
 
Ahh, I thought so. It looked like the Cube (discontinued) but I knew it couldn't be; it looked too big. So I thought it might be the G4...
 
the g4 is a processor, which is in the cube. THE G4 nice and small and you wouldn't see it on the outside.

@Crash: Are those granaries on a second continent? If so they wont get the granaries
 
No Hygro, I created a Pangaea map, the granary shows in the Improvement roster of the cities, but the granary line does not show in the Food Box, and growth takes stored food to zero.
 
Crash

are the cities with 'strange' granary behaviour at size 6/7 or 12/13?

There was an exploit related to granaries and cities at the size change boundaries that they fixed in one of the patches. As a result you do NOT get the granary effect at the 6/7 or 12/13 changes, IIRC (If I remember correctly).

The exploit was something to do with having a granary, growing to size 7 (and keeping half the food box full, i.e. half of 40 = 20), THEN building a worker, dropping to size 6, keeping the stored 20 food, and growing straight back to size 7. With careful planning a city with only 1 excess food per turn was able to pump out a worker a turn. So now they don't let you carry your stored food when you go to size 7; you have to refill the granary from scratch.

edited to respell granary correctly, three times!- hangs head in shame
 
MadScot
Looks like you anwered another of my questions!! :goodjob: I'll have to make notes (bad memory at my age!;) ), it looks like the 6/7 & 11/12 changes. All the empty Food Boxes are either pop 7 or 12, and show no granary line, and the 7 & 12 pop cities that do show the granary line have their Food Boxes more than half full. I'll watch the ones with empty boxes and see if the granary line comes back as the Food Boxes passes half full. Thanks again!!
 
How do you post pictures on here? here is what I do:
I click IMG, type in ONLY the name of the Jpg picture., and get
 
Once you have uploaded the file you must use the full url of the image

When you use the upload system (see link at bottom of every page) the files should all look like this:

[ IMG ] http: //www.civfanatics.net/uploads3/FILENAME.JPG [ /IMG ]

(obviously take the spaces out too, they are just there to stop it thinking it is an image)
 
Originally posted by MadScot
Crash

The exploit was something to do with having a granary, growing to size 7 (and keeping half the food box full, i.e. half of 40 = 20), THEN building a worker, dropping to size 6, keeping the stored 20 food, and growing straight back to size 7. With careful planning a city with only 1 excess food per turn was able to pump out a worker a turn. So now they don't let you carry your stored food when you go to size 7; you have to refill the granary from scratch.



That's it MadScot, watched 3 pop 7 cities with no granary line in food boxes, and as soon as the box exceded half full, the granary line reappeared. Thanks again!
 
I almost mentioned that, except I figured you had too many cities for that too happen.

Also, when you go from size 6 to 7, or 12 to 13, you do keep the stored food, but it goes in the current food box, not the granary...
(so the granary has 10 food at size 6, that means at size 7 it will start with 10 food, not a half filled granery).

Is that clear?
 
@ el_kalkylus

Yes, go to the military advisor, and it lists all the workers there. The captured workers are listed seperately at the bottom.
 
I only see how many units I have. I looked everywhere. At the bottom, I see worker pictures, but not how many of them. It always says 0 workers for some reason.
 
@Shabberman

GL i've seen for Great Library, Leader, and Lighthouse. General you will know by context.
 
@ el_kalkylus - Hmm, not sure why it would say that, unless all you have are captured workers. At the bottom, it doesn't count them for you, it just shows you their pictures. You can count them yourself... if you want.
 
You have to make sure the view is by unit, and not by city, to see how many Workers you have.
 
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