Bamspeedy
CheeseBob
Just go to the upper right of their post and hit 'quote' (right next to 'edit').
Originally posted by Bamspeedy
Just go to the upper right of their post and hit 'quote' (right next to 'edit').
Originally posted by ivory
Q1: When an unfortified spearman is the last defense of a city, and I attack him, and I lose, he will fortify. Does that limit my chances for victory if I attack again in the same turn?
Q2: When resistance in a captured city is quelled, the citizens are usually not happy. In fact, the messages "Resistance in X has ended" and "Civil disorder in X" usually go together. If there were no citizens available to entertain on the turn before, or they all were entertaining already, is there any strategy to have at least one turn of normalcy in between?
Originally posted by demon_jr
After I defeat defending troops in an enemy city (that originally belonged to them), sometimes the city is automatically razed by my troops (there is no popup that asks if I want to keep the city or raze it.)
Does anyone know why this happens?
Originally posted by Grille
Embassies: .....
(Also, I *think* you can't open any embassy while you're in anarchy, but I'm not sure about it). [/B]
Originally posted by jbmagic
is there any tips for trade embargo.....is it any good to use? if so what the best way to use it.? is it good for peaceful games like space race, diplmacy and cultural?
any tips when u do trading to get good offers and good trades?
thanks
Originally posted by jbmagic
is there any tips for trade embargo.....is it any good to use? if so what the best way to use it.? is it good for peaceful games like space race, diplmacy and cultural?
any tips when u do trading to get good offers and good trades?
thanks