Newby needs help

  • Thread starter Thread starter SpeedDemon
  • Start date Start date
I assume you know that the city radius only covers 21 squares (including the city itself at the centre), and that you can only access resources from within this radius. Each extra population gives you another worker to allocate on a square in the radius. Mix and match these to get a good balance of food, trade and shields - say, grassland (shield) for one, water for another and forest for the third. (This example has size 3 city and no resources).
You can find out how the radius works by looking somewhere else on the site, but I'm going to try to show it anyway, so I'm sorry if it goes wrong:
_xxx
xxxxx
xxoxx
xxxxx
_xxx

Where x is a square you can use and o is the city. Try to bear this in mind when choosing city sites. If you can find a site with a good selection of resources and that does not overlap another city's radius then build! I apologise if you knew this admittedly very basic info, but your post above about having three whales and iron and gold suggests that you don't understand properly how the city resources work.
Practice makes perfect! Keep experimenting to find your favourite resources and then seek them out and build by them!

To all other fanatics, I know this is damn obvious to most of you but he really didn't seem to know. I'll stop trying to justify this reworking of the manual now. <IMG SRC="http://forums.civfanatics.com/ubb/smile.gif" border=0>

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in vino veritas

[This message has been edited by duke o' york (edited July 24, 2001).]

[This message has been edited by duke o' york (edited July 24, 2001).]

[This message has been edited by duke o' york (edited July 24, 2001).]
 
Damn editing! It took me ages to wok out that the spaces were being ignored and to put _s in.
biggrin.gif


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in vino veritas
 
yeah i miss counted on the mountain thing. i got two red mountains and two whale. and then got grassland around so i think ill take my chnaaces i just hope the huns dont take it before i can get my tirme back to reinforce
 
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