BOTM 140: Charles the Great of Holy Rome.
[img=right]http://gotm.civfanatics.net/civ4games/images/botm140civ.jpg[/img]"Charlemagne linked Europe through a network of canals and bridges, and then unified the realm ...".
The world has been divided by waterways and some bridges prebuilt. It is up to the player to unify it.
Spoiler more information :
No barbarians - think of the northern civs as barbarians
Events enabled - sometimes = this time.
"Canals" have been stocked with seafood (normally missing from Highlands).
You will be able to build workboats if on lake with seafood.
When lake is big enough, you will be able to build lighthouses etc.
17 random civs; with roughly equal area - if AIs stay in their land - don't expect that to happen;
Regenerated the map until you were in middle and not next to the more annoying ones (think of them as barbarians)
Often replaced mountains and other undesirable terrain and used existing lakes as part of the canals. Often added eliminated resources. You will notice map oddities. (like rivers next to water).
Events enabled - sometimes = this time.
"Canals" have been stocked with seafood (normally missing from Highlands).
You will be able to build workboats if on lake with seafood.
When lake is big enough, you will be able to build lighthouses etc.
17 random civs; with roughly equal area - if AIs stay in their land - don't expect that to happen;
Regenerated the map until you were in middle and not next to the more annoying ones (think of them as barbarians)
Often replaced mountains and other undesirable terrain and used existing lakes as part of the canals. Often added eliminated resources. You will notice map oddities. (like rivers next to water).
Game settings:
Playing as: Charles the Great of Holy Rome
Rivals: 17 AIs
Difficulty: Noble
Starting Era: Ancient
Speed: Normal
Options: No barbarians, permanent alliances, no goody huts
Victory Conditions: All enabled
Map settings:
Map: Highlands - edited to add dividing water between civilizations
World Wrap: Cylindrical
Mapsize: Worldsize_standard
Climate: Climate_temperate
Sea level: Sealevel_medium

The Imperialistic trait gives +100% great general emergence and +50% production of settlers
The Protective trait gives free City Garrison I and Drill I promotion for archery and gunpowder units and double production speed of Castle and Walls
Unique unit: Landsknecht (replaces Pikeman)
The Landsknecht benefits from: 100% combat bonus against mounted units, 100% combat bonus against melee units. This compares with the Pikeman which has: 100% combat bonus against mounted units.
Unique Building: Rathaus (replaces Courthouse)
-75% maintenance

Spoiler :
not where the rats are housed
Starting screenshot
This is the start of the game (click for a bigger image):

Note that in this game, any espionage-culture victories will be counted as cultural victories.
To Enter the Competition:
This competition will open at 00:01 am on 3 Oct 2017, server local time (UTC-6:00). From that date and time, you'll be able to get your chosen starting save >>>here<<<.
Submit the save after your victory (or defeat) here, by 5 Nov 2017.
Here is a link to a list of the differences between Vanilla, Warlords and BtS.
Software Versions
Windows: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the BUFFY mod version 3.19.003 installed. You can download the BUFFY mod here. Players using Windows Vista or Windows 7 are encouraged to read the notes on Vista fixes here.
Macintosh: This game MUST be played in Beyond the Sword (NOT Civ4 Vanilla or Warlords), patched to version 3.19, and with the Mac BUFFY mod version 3.19.003 installed. You can download the Mac BUFFY mod here.
While playing...
Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying.
We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads.
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