BOTM 07: Dutch
[img=right]http://gotm.civfanatics.net/civ4games/images/botm07civ.jpg[/img]This month it's back to monarch - because both the GOTM and the WOTM heading up to immortal/deity level, and I thought running three very difficult XOTMs at the same time wasn't a good idea.
Game Details:
Game settings:
Civilization: Dutch (Leader: Willem van Oranje; Traits: Creative, Financial)
Rivals: 6 AIs
Difficulty: Monarch
Map: Custom Continents
Mapsize: Standard
Climate: Tropical
Starting Era: Ancient
Speed: Normal
Options: No barbarians
Victory Conditions: all enabled
Willem van Oranje:
Willem van Oranje is Creative and Financial; starting with fishing and agriculture. Creative gives +2 culture per city per turn and double speed production of libraries, theatres and colosseums. Financial gives +1 gold on all worked tiles that already give at least 2 gold.
Unique unit: East Indiaman (replaces galleon)
Compared to the galleon, the East Indiaman, is stronger, having base strength of 6 (4 for the galleon), and can carry more units - 4 instead of 3. It also has the bonus of being able to explore rival's territory.
Unique building: Dike (replaces levee)
Whereas a levee gives +1 production to all river tiles in a city's radius, the dike also gives +1 production to water tiles.
Starting screenshot
This is the start of the game (click for a bigger image):

Adventurer Class bonuses:
- Archer. For additional defence, your warrior has been replaced with an archer
- Worker. You have a worker (sharing a tile with the settler)
- The Wheel. Your clever worker has discovered the wheel for you.
Challenger Class Equalisers:
- Dead warrior. Your settler and warrior have had an argument, which finished when the settler killed the warrior. You start with only a settler.
- 3600BC. The argument lasted 10 turns. Your game starts on turn 10 at 3600BC (4000BC = turn 0). Your settler is still in the same place, having done nothing (except kill the warrior). Of course all the AI civs have doubtless been busy building their first cities and getting on with their games (one of them just founded buddhism).
To Enter the Competition:
This competition will open on 15 June 2008. From that date, you'll be able to get the starting saves here. Use the same URL to submit your completed entry, which you must do by 15 July 2008.
Civ version
This game MUST be played in Beyond the Sword (NOT Warlords or vanilla Civ), patched to version 3.13, for Windows only, and with the HOF mod version 3.13.001 installed. You can download the HOF mod here
While playing...
Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying.
We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads. Please use this Saves Available thread for any technical queries, eg. if you have trouble opening the game, NOT for discussions about what happens in your game.